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-a1ke's team

10

84 kills · 5 players

de_inferno · 39 min

23 rounds · 2026-05-21

Europe 5v5 Queue

Winner · adEdgl's team

13

83 kills · 5 players

Top fragger

Benimilordo

22 kills

Top impact

adEdgl

105 ADR

Util damage

ZhandosRak69

183 HP

Weak spots this match

vs lifetime baseline
  • GazDerjiDa

    K/D 1.00 (avg 1.35)

    -26%
  • GazDerjiDa

    ADR 69 (avg 91)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-a1ke's team

6 · 4

Benimilordo

L84

22/16/4 · 1946 dmg

ADR

85

HS%

59

K/D

1.38

Entry 1/0Multi 2Util 72Pistol 4

-a1ke

L91

18/16/6 · 2055 dmg

ADR

89

HS%

56

K/D

1.12

Entry 7/0Multi 1Util 102Pistol 4

GazDerjiDa

L81

15/15/4 · 1586 dmg

ADR

69

HS%

60

K/D

1.00

Entry 2/0Util 49Pistol 7
K/D -26%ADR -24%HS % +20%

Abadan01

L91

15/18/3 · 1502 dmg

ADR

65

HS%

47

K/D

0.83

Entry 2/0Multi 1Util 10Pistol 1

Lastochka1

3

14/18/11 · 1876 dmg

ADR

82

HS%

36

K/D

0.78

Entry 3/0Util 104Pistol 3

adEdgl's team

6 · 7

adEdgl

L103

19/19/5 · 2408 dmg

ADR

105

HS%

47

K/D

1.00

Entry 2/0Multi 2Util 87Pistol 3

planga6a

L93

18/14/2 · 1794 dmg

ADR

78

HS%

22

K/D

1.29

Entry 2/0Multi 2Util 49AWP 11Pistol 1

Baxne

L83

16/17/2 · 1667 dmg

ADR

73

HS%

50

K/D

0.94

Multi 2Util 153Pistol 3

ZhandosRak69

L62

15/20/4 · 1453 dmg

ADR

63

HS%

53

K/D

0.75

Entry 3/0Multi 1Util 183AWP 1Pistol 4

Rerpesent191

L92

15/14/3 · 1518 dmg

ADR

66

HS%

53

K/D

1.07

Entry 1/0Util 103Pistol 2

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.