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Winner · Ratze_p's team

13

80 kills · 5 players

de_overpass · 37 min

23 rounds · 2026-05-16

Europe 5v5 Queue

_lcy_'s team

10

77 kills · 5 players

Top fragger

CoachEgon

19 kills

Top impact

-donka

97 ADR

Util damage

Golgari

186 HP

Weak spots this match

vs lifetime baseline
  • JaguarMeap

    ADR 67 (avg 97)

    -31%
  • JaguarMeap

    K/D 1.00 (avg 1.44)

    -31%
  • Aschoff

    K/D 0.71 (avg 1.02)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ratze_p's team

8 · 5

CoachEgon

L103

19/15/8 · 1655 dmg

ADR

72

HS%

58

K/D

1.27

Entry 5/0Multi 1Util 165AWP 3Pistol 4

Golgari

L102

18/17/8 · 2169 dmg

ADR

94

HS%

61

K/D

1.06

Entry 2/0Multi 1Util 186AWP 3Pistol 4

Ratze_p

L103

17/14/3 · 1719 dmg

ADR

75

HS%

82

K/D

1.21

Entry 1/0Multi 3Util 76Pistol 6

sR-

L103

14/15/5 · 1639 dmg

ADR

71

HS%

43

K/D

0.93

Entry 2/0Multi 2Pistol 1

Aschoff

L102

12/17/3 · 1648 dmg

ADR

72

HS%

58

K/D

0.71

Entry 3/0Util 109Pistol 2
K/D -30%HS % +32%

_lcy_'s team

4 · 6

R3bYYY

L103

17/17/2 · 1728 dmg

ADR

75

HS%

65

K/D

1.00

Entry 2/0Multi 2Util 40AWP 1Pistol 3

-donka

L103

17/17/4 · 2227 dmg

ADR

97

HS%

41

K/D

1.00

Entry 2/0Multi 1Util 63AWP 4Pistol 1

_lcy_

L92

16/15/4 · 1769 dmg

ADR

77

HS%

62

K/D

1.07

Entry 2/0Util 12AWP 2Pistol 3

JaguarMeap

L10

15/15/4 · 1535 dmg

ADR

67

HS%

53

K/D

1.00

Entry 3/0Pistol 3
ADR -31%K/D -31%

EAONCUR

L102

12/17/5 · 1328 dmg

ADR

58

HS%

50

K/D

0.71

Entry 1/0Multi 1Util 134AWP 3Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.