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Winner · yeesag's team

13

94 kills · 5 players

de_mirage · 38 min

23 rounds · 2025-11-25

SEA 5V5 Queue

Greedy888's team

10

67 kills · 5 players

Top fragger

EVrythngOver

29 kills

Top impact

EVrythngOver

121 ADR

Util damage

awoidowe

148 HP

Weak spots this match

vs lifetime baseline
  • 4aagi

    K/D 0.60 (avg 1.17)

    -49%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

yeesag's team

6 · 7

EVrythngOver

L105

29/14/4 · 2789 dmg

ADR

121

HS%

48

K/D

2.07

Entry 2/0Multi 3AWP 4Pistol 2

awoidowe

L83

18/16/2 · 2009 dmg

ADR

87

HS%

39

K/D

1.12

Entry 5/0Multi 2Util 148AWP 6Pistol 3

61y

L92

17/16/2 · 1911 dmg

ADR

83

HS%

41

K/D

1.06

Entry 4/0Multi 1Util 108AWP 4Pistol 4

yeesag

L91

15/13/7 · 1583 dmg

ADR

69

HS%

40

K/D

1.15

Entry 1/0Multi 1Util 21AWP 7Pistol 2

NikoHater

L82

15/8/7 · 1502 dmg

ADR

65

HS%

53

K/D

1.88

Entry 1/0Multi 1Util 55Pistol 1

Greedy888's team

6 · 4

ZENZENZ3N

L104

22/16/2 · 2396 dmg

ADR

104

HS%

55

K/D

1.38

Entry 3/0Multi 2Util 51AWP 1Pistol 6

GanaaZ

L81

15/18/3 · 1728 dmg

ADR

75

HS%

67

K/D

0.83

Entry 2/0Util 43Pistol 4

4aagi

L10

12/20/3 · 1655 dmg

ADR

72

HS%

42

K/D

0.60

Entry 1/0Util 35Pistol 3
K/D -49%ADR -15%

doubleurdose

L103

11/20/5 · 1224 dmg

ADR

53

HS%

82

K/D

0.55

Entry 4/0Multi 2Util 19Pistol 3

Greedy888

L92

7/20/0 · 768 dmg

ADR

33

HS%

71

K/D

0.35

AWP 2Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.