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Ardiii's team

10

76 kills · 5 players

de_nuke · 39 min

23 rounds · 2026-05-14

Europe 5v5 Queue

Winner · fcngnicker's team

13

80 kills · 5 players

Top fragger

fcngnicker

25 kills

Top impact

fcngnicker

100 ADR

Util damage

raeBeZ

129 HP

Weak spots this match

vs lifetime baseline
  • crrzy

    K/D 0.62 (avg 1.30)

    -52%
  • crrzy

    ADR 63 (avg 90)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ardiii's team

2 · 8

majolin

L102

19/17/2 · 1801 dmg

ADR

78

HS%

42

K/D

1.12

Util 86AWP 1Pistol 4

Ardiii

L102

17/16/4 · 1689 dmg

ADR

73

HS%

41

K/D

1.06

Entry 5/0Multi 1Util 46AWP 1Pistol 1

Trippin-

L102

16/15/4 · 1640 dmg

ADR

71

HS%

62

K/D

1.07

Entry 4/0Multi 1Util 88Pistol 3

raeBeZ

L103

14/16/9 · 1658 dmg

ADR

72

HS%

43

K/D

0.88

Multi 1Util 129Pistol 5

crrzy

L101

10/16/7 · 1458 dmg

ADR

63

HS%

50

K/D

0.62

Entry 3/0Multi 1AWP 3
K/D -52%ADR -29%

fcngnicker's team

10 · 3

fcngnicker

L105

25/17/3 · 2304 dmg

ADR

100

HS%

28

K/D

1.47

Entry 3/0Multi 2Util 93AWP 13Pistol 2

ret4rd

L103

20/12/1 · 2000 dmg

ADR

87

HS%

50

K/D

1.67

Entry 2/0Multi 3Util 71Pistol 2

motvind-

L103

14/15/3 · 1533 dmg

ADR

67

HS%

36

K/D

0.93

Entry 2/0Util 113AWP 7

securityxgod

L102

11/20/9 · 1811 dmg

ADR

79

HS%

73

K/D

0.55

Entry 4/0Util 73Pistol 3

wozah-

L10

10/12/1 · 1076 dmg

ADR

47

HS%

70

K/D

0.83

Util 59Pistol 2

Half-by-half

First half

2 · 10

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.