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_Sn4pS's team

13

99 kills · 5 players

de_inferno · 53 min

29 rounds · 2026-05-27

Europe 5v5 Queue

Winner · ShiZZu's team

16

107 kills · 5 players

Top fragger

BriSKinG

29 kills

Top impact

BriSKinG

97 ADR

Util damage

ShiZZu

297 HP

Weak spots this match

vs lifetime baseline
  • Sagg0

    K/D 0.52 (avg 1.06)

    -51%
  • Sagg0

    ADR 65 (avg 78)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_Sn4pS's team

8 · 4 · OT 1

partosik77

L104

27/22/6 · 2681 dmg

ADR

92

HS%

44

K/D

1.23

Entry 2/0Multi 2Util 142Pistol 3

ssalvarh

L103

25/19/4 · 2075 dmg

ADR

72

HS%

44

K/D

1.32

Entry 2/0Multi 2Util 69AWP 5Pistol 5
ADR -11%K/D +19%HS % +13%

_Sn4pS

L102

17/24/5 · 2072 dmg

ADR

71

HS%

53

K/D

0.71

Entry 3/0Multi 1Util 38Pistol 2

Gundrago

L102

17/17/6 · 2252 dmg

ADR

78

HS%

41

K/D

1.00

Entry 4/0Util 239AWP 5Pistol 3

Sagg0

L102

13/25/6 · 1873 dmg

ADR

65

HS%

62

K/D

0.52

Entry 1/0Util 62Pistol 2
K/D -51%ADR -17%HS % +27%

ShiZZu's team

4 · 8 · OT 4

BriSKinG

L104

29/20/5 · 2813 dmg

ADR

97

HS%

31

K/D

1.45

Entry 5/0Multi 4Util 99AWP 15Pistol 4

Mikax

L103

23/20/6 · 2258 dmg

ADR

78

HS%

35

K/D

1.15

Entry 5/0Multi 2Util 135

ShiZZu

L104

20/22/6 · 2341 dmg

ADR

81

HS%

50

K/D

0.91

Entry 5/0Multi 1Util 297Pistol 1

CyberSpace

L102

18/17/6 · 2114 dmg

ADR

73

HS%

67

K/D

1.06

Entry 2/0Multi 1Util 224AWP 1Pistol 1

MEs

L103

17/20/7 · 2144 dmg

ADR

74

HS%

47

K/D

0.85

Multi 1Util 127AWP 7Pistol 5

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.