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Winner · -screwy's team

13

82 kills · 5 players

de_ancient · 32 min

21 rounds · 2026-05-05

Europe 5v5 Queue

_mambaa's team

8

72 kills · 5 players

Top fragger

-screwy

20 kills

Top impact

-BOTJon-

106 ADR

Util damage

Tam9

230 HP

Weak spots this match

vs lifetime baseline
  • HEjkers

    K/D 0.88 (avg 1.08)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-screwy's team

6 · 7

-screwy

L103

20/12/6 · 1875 dmg

ADR

89

HS%

40

K/D

1.67

Multi 1Util 125AWP 2Pistol 4

Luchenzo

L103

17/17/7 · 1734 dmg

ADR

83

HS%

82

K/D

1.00

Entry 2/0Multi 2Util 123Pistol 1
K/D -15%ADR -9%HS % +30%

JesusrusheR

L104

15/15/3 · 1467 dmg

ADR

70

HS%

67

K/D

1.00

Entry 3/0Multi 1Util 13Pistol 3

Lobofu

L102

15/12/2 · 1551 dmg

ADR

74

HS%

73

K/D

1.25

Entry 1/0Multi 1Util 30Pistol 1

Tam9

L101

15/17/12 · 2144 dmg

ADR

102

HS%

53

K/D

0.88

Entry 5/0Multi 1Util 230Pistol 2

_mambaa's team

6 · 2

-BOTJon-

L102

20/18/4 · 2227 dmg

ADR

106

HS%

85

K/D

1.11

Entry 4/0Multi 3Util 172Pistol 6

Ka-B0om

L102

15/14/3 · 1704 dmg

ADR

81

HS%

53

K/D

1.07

Entry 1/0Util 104Pistol 5

HEjkers

L101

15/17/5 · 1560 dmg

ADR

74

HS%

73

K/D

0.88

Entry 3/0Multi 1Util 53Pistol 3
K/D -19%HS % +52%

JACKWW

L102

14/18/4 · 1539 dmg

ADR

73

HS%

71

K/D

0.78

Entry 2/0Multi 1Util 117Pistol 3

_mambaa

L101

8/16/7 · 1219 dmg

ADR

58

HS%

25

K/D

0.50

Util 21AWP 1Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.