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mr_n0b0dyy's team

6

57 kills · 5 players

de_nuke · 32 min

19 rounds · 2026-06-13

Europe 5v5 Queue

Winner · GoLeoGo's team

13

75 kills · 5 players

Top fragger

RobbeBe

22 kills

Top impact

GoLeoGo

108 ADR

Util damage

cenzuraty

137 HP

Weak spots this match

vs lifetime baseline
  • mr_n0b0dyy

    K/D 0.40 (avg 1.06)

    -62%
  • mr_n0b0dyy

    ADR 55 (avg 78)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mr_n0b0dyy's team

4 · 2

6oliat

2

20/16/0 · 1928 dmg

ADR

102

HS%

55

K/D

1.25

Entry 1/0Multi 3Util 29AWP 5Pistol 5

YOUSSEF

L71

15/14/1 · 1514 dmg

ADR

80

HS%

20

K/D

1.07

Entry 2/0Multi 1AWP 2Pistol 1

DoctorDocina

L51

9/15/5 · 1350 dmg

ADR

71

HS%

22

K/D

0.60

Entry 1/0Multi 1Util 16Pistol 2

BigAbed1

L61

7/17/3 · 1119 dmg

ADR

59

HS%

43

K/D

0.41

Entry 1/0Util 2Pistol 1

mr_n0b0dyy

L51

6/15/4 · 1051 dmg

ADR

55

HS%

50

K/D

0.40

Entry 2/0Util 60Pistol 3
K/D -62%ADR -29%HS % +22%

GoLeoGo's team

8 · 5

RobbeBe

3

22/9/3 · 1857 dmg

ADR

98

HS%

55

K/D

2.44

Entry 3/0Multi 2Util 37Pistol 6

GoLeoGo

L84

17/15/4 · 2047 dmg

ADR

108

HS%

59

K/D

1.13

Entry 4/0Multi 2Util 83Pistol 1
K/D -12%ADR +28%HS % +20%

SynixDz

L6

14/11/4 · 1630 dmg

ADR

86

HS%

64

K/D

1.27

Entry 2/0Util 15Pistol 2

-Shine-

4

13/12/4 · 1506 dmg

ADR

79

HS%

46

K/D

1.08

Entry 2/0Pistol 3

cenzuraty

L62

9/11/2 · 1125 dmg

ADR

59

HS%

22

K/D

0.82

Entry 1/0Multi 1Util 137AWP 2Pistol 1

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.