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27xx's team

4

51 kills · 5 players

de_dust2 · 26 min

17 rounds · 2026-05-18

North America 5V5 Queue

Winner · VOKCK's team

13

75 kills · 5 players

Top fragger

-Pandaa

23 kills

Top impact

-Pandaa

120 ADR

Util damage

-Pandaa

161 HP

Weak spots this match

vs lifetime baseline
  • 4life091

    K/D 0.75 (avg 1.10)

    -32%
  • 27xx

    K/D 0.75 (avg 1.07)

    -30%
  • 4life091

    ADR 64 (avg 84)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

27xx's team

2 · 2

Basikshinobi

L91

13/15/2 · 1391 dmg

ADR

82

HS%

46

K/D

0.87

Entry 1/0Multi 1Util 3Pistol 3
K/D -12%HS % +12%

27xx

L101

12/16/3 · 1528 dmg

ADR

90

HS%

83

K/D

0.75

Entry 2/0Pistol 3
K/D -30%HS % +77%ADR +9%

TridentM

L101

12/15/3 · 1463 dmg

ADR

86

HS%

83

K/D

0.80

Entry 3/0Multi 1AWP 1Pistol 2

e_star

L10

9/15/3 · 963 dmg

ADR

57

HS%

78

K/D

0.60

Entry 3/0Pistol 2

ConTex

L101

5/14/2 · 681 dmg

ADR

40

HS%

80

K/D

0.36

Entry 1/0Pistol 1

VOKCK's team

10 · 3

-Pandaa

L105

23/10/9 · 2042 dmg

ADR

120

HS%

48

K/D

2.30

Multi 4Util 161Pistol 3

z-r

L93

15/12/6 · 1492 dmg

ADR

88

HS%

40

K/D

1.25

Entry 2/0Multi 1Util 89Pistol 4

VOKCK

L102

14/10/4 · 1524 dmg

ADR

90

HS%

50

K/D

1.40

Entry 3/0Util 139Pistol 1
K/D +20%

russianheat

L102

14/7/7 · 1545 dmg

ADR

91

HS%

50

K/D

2.00

Entry 2/0Multi 1Util 87AWP 5Pistol 1

4life091

L101

9/12/5 · 1094 dmg

ADR

64

HS%

56

K/D

0.75

Util 22Pistol 4
K/D -32%ADR -23%HS % +12%

Half-by-half

First half

2 · 10

Second half

2 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.