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Winner · ragNarokMP's team

13

83 kills · 5 players

de_inferno · 38 min

24 rounds · 2026-05-25

Europe 5v5 Queue

Delboy1998's team

11

82 kills · 5 players

Top fragger

Delboy1998

27 kills

Top impact

Delboy1998

109 ADR

Util damage

EchowEchow

485 HP

Weak spots this match

vs lifetime baseline
  • iACHt

    HS % 32% (avg 52%)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ragNarokMP's team

8 · 5

F0r3v3s

L105

25/17/6 · 2329 dmg

ADR

97

HS%

40

K/D

1.47

Entry 4/0Multi 4Util 148AWP 3Pistol 4

iACHt

L103

19/16/2 · 1780 dmg

ADR

74

HS%

32

K/D

1.19

Entry 1/0Multi 2Util 292Pistol 5
HS % -38%K/D +20%

Dragus

L83

18/14/4 · 1838 dmg

ADR

77

HS%

28

K/D

1.29

Multi 1Util 36Pistol 3

n1t8

L102

13/17/9 · 1771 dmg

ADR

74

HS%

62

K/D

0.76

Entry 1/0Multi 2Util 97Pistol 2

ragNarokMP

L10

8/18/8 · 1265 dmg

ADR

53

HS%

50

K/D

0.44

Entry 1/0Util 389

Delboy1998's team

4 · 7

Delboy1998

L105

27/17/8 · 2613 dmg

ADR

109

HS%

37

K/D

1.59

Entry 8/0Multi 2Util 152Pistol 3

JustRudi

L101

18/16/4 · 1753 dmg

ADR

73

HS%

50

K/D

1.12

Entry 3/0Multi 1Util 52AWP 5Pistol 7

BangFraud

L103

16/18/9 · 1942 dmg

ADR

81

HS%

50

K/D

0.89

Entry 4/0Multi 2Util 147

ChuckBassXO

L81

11/15/2 · 1226 dmg

ADR

51

HS%

55

K/D

0.73

Entry 1/0Util 36AWP 1Pistol 1

EchowEchow

L81

10/18/9 · 1422 dmg

ADR

59

HS%

40

K/D

0.56

Entry 1/0Multi 1Util 485Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.