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manyx--'s team

0

104 kills · 5 players

de_ancient · 43 min

1 rounds · 2024-12-26

Europe 5v5 Queue

Winner · mr9FLiCK's team

1

107 kills · 5 players

Top fragger

Theo1357

27 kills

Top impact

Theo1357

99 ADR

Util damage

qucykpony

255 HP

Weak spots this match

vs lifetime baseline
  • dubehh

    K/D 1.05 (avg 1.33)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

manyx--'s team

7 · 5 · OT 1

Theo1357

L91

27/23/7 · 2880 dmg

ADR

99

HS%

41

K/D

1.17

Entry 8/0Util 168Pistol 2

0_Lysy

L63

23/22/4 · 2500 dmg

ADR

86

HS%

30

K/D

1.05

Entry 2/0Multi 2Util 210AWP 13Pistol 3

manyx--

L63

22/19/7 · 2628 dmg

ADR

91

HS%

41

K/D

1.16

Entry 2/0Util 168AWP 1Pistol 1

Tzonas

L64

18/21/4 · 2022 dmg

ADR

70

HS%

61

K/D

0.86

Util 76AWP 2Pistol 3

qucykpony

L42

14/23/6 · 1409 dmg

ADR

49

HS%

57

K/D

0.61

Entry 2/0Multi 2Util 255Pistol 3

mr9FLiCK's team

5 · 7 · OT 4

atropat-

L64

27/19/6 · 2363 dmg

ADR

82

HS%

22

K/D

1.42

Entry 5/0Multi 2Util 99AWP 12Pistol 6

mr9FLiCK

L61

22/23/7 · 2440 dmg

ADR

84

HS%

36

K/D

0.96

Entry 4/0Util 85AWP 7Pistol 4

CotiwaNgeles

L65

21/21/3 · 2271 dmg

ADR

78

HS%

48

K/D

1.00

Entry 2/0Multi 1Util 79Pistol 2

dubehh

L64

21/20/5 · 2304 dmg

ADR

79

HS%

33

K/D

1.05

Entry 2/0Multi 2Util 115Pistol 4
K/D -21%

Razvan-1hp

L62

16/21/8 · 2062 dmg

ADR

71

HS%

50

K/D

0.76

Entry 2/0Util 175Pistol 3

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.