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Winner · Ackey's team

13

80 kills · 5 players

de_mirage · 41 min

24 rounds · 2026-05-29

Europe 5v5 Queue

BagAA10's team

11

80 kills · 5 players

Top fragger

RimasQ

25 kills

Top impact

RimasQ

115 ADR

Util damage

Ackey

301 HP

Weak spots this match

vs lifetime baseline
  • 2022

    K/D 0.50 (avg 1.07)

    -53%
  • mentalfade

    ADR 61 (avg 80)

    -24%
  • 2022

    ADR 66 (avg 83)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ackey's team

7 · 6

Maloj

L103

19/17/5 · 2133 dmg

ADR

89

HS%

42

K/D

1.12

Entry 5/0Multi 1AWP 3Pistol 5

Ackey

L104

19/14/4 · 2221 dmg

ADR

93

HS%

53

K/D

1.36

Entry 1/0Multi 1Util 301Pistol 2

lukhaNj

L103

15/18/5 · 1627 dmg

ADR

68

HS%

53

K/D

0.83

Entry 1/0Multi 1Util 39AWP 1Pistol 2

sershil

L101

15/15/2 · 1533 dmg

ADR

64

HS%

67

K/D

1.00

Entry 2/0Util 36Pistol 5

mariab0b

L102

12/17/6 · 1484 dmg

ADR

62

HS%

67

K/D

0.71

Util 12AWP 1

BagAA10's team

5 · 6

RimasQ

L107

25/14/7 · 2760 dmg

ADR

115

HS%

60

K/D

1.79

Entry 4/0Multi 3Util 65Pistol 2

mentalfade

L101

16/15/4 · 1461 dmg

ADR

61

HS%

88

K/D

1.07

Entry 6/0Util 35AWP 2Pistol 1
ADR -24%HS % +91%

BagAA10

L102

15/15/7 · 1609 dmg

ADR

67

HS%

47

K/D

1.00

Entry 1/0Multi 1Util 276Pistol 2

Janson_red

L101

14/17/6 · 1672 dmg

ADR

70

HS%

36

K/D

0.82

Entry 1/0Multi 1Util 33AWP 1Pistol 1

2022

L10

10/20/7 · 1584 dmg

ADR

66

HS%

60

K/D

0.50

Entry 3/0Util 193Pistol 4
K/D -53%ADR -20%HS % +15%

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.