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Winner · t3ns4y's team

16

112 kills · 5 players

de_anubis · 46 min

29 rounds · 2026-06-04

Europe 5v5 Queue

godKub1's team

13

100 kills · 5 players

Top fragger

Hvnd_gar

31 kills

Top impact

Hvnd_gar

114 ADR

Util damage

Chighlaaa

340 HP

Weak spots this match

vs lifetime baseline
  • aerthyn

    HS % 42% (avg 52%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

t3ns4y's team

5 · 7 · OT 4

Hvnd_gar

L88

31/19/9 · 3297 dmg

ADR

114

HS%

42

K/D

1.63

Entry 2/0Multi 3Util 171AWP 5Pistol 7

aerthyn

L82

24/18/2 · 2448 dmg

ADR

84

HS%

42

K/D

1.33

Entry 3/0Multi 2Util 102AWP 13Pistol 4
HS % -19%K/D +25%

LLF

L83

23/22/4 · 2374 dmg

ADR

82

HS%

43

K/D

1.05

Entry 5/0Multi 1Util 184AWP 5Pistol 1

Chighlaaa

L82

18/18/8 · 2076 dmg

ADR

72

HS%

44

K/D

1.00

Entry 1/0Multi 1Util 340AWP 2Pistol 2

t3ns4y

L91

16/23/4 · 1779 dmg

ADR

61

HS%

56

K/D

0.70

Entry 2/0Multi 1Util 97AWP 2Pistol 1

godKub1's team

7 · 5 · OT 1

Restikcarryt

L95

24/22/6 · 2881 dmg

ADR

99

HS%

79

K/D

1.09

Entry 3/0Multi 2Util 7Pistol 5

godKub1

L101

22/24/2 · 2513 dmg

ADR

87

HS%

36

K/D

0.92

Entry 8/0Multi 1Util 24AWP 9Pistol 8

godHer0

L63

21/21/5 · 1962 dmg

ADR

68

HS%

38

K/D

1.00

Entry 1/0Util 89AWP 5Pistol 3

HikireonYT

L82

17/23/9 · 2070 dmg

ADR

71

HS%

53

K/D

0.74

Entry 3/0Multi 1Util 49

meT_

L82

16/22/5 · 1447 dmg

ADR

50

HS%

50

K/D

0.73

Entry 1/0Util 108Pistol 2

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.