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Winner · 1hs5cent's team

13

76 kills · 5 players

de_dust2 · 28 min

19 rounds · 2026-05-29

Europe 5v5 Queue

Geck0O's team

6

58 kills · 5 players

Top fragger

1hs5cent

20 kills

Top impact

1hs5cent

110 ADR

Util damage

Maru_

127 HP

Weak spots this match

vs lifetime baseline
  • -catalinnn

    ADR 63 (avg 83)

    -24%
  • -catalinnn

    K/D 0.91 (avg 1.08)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1hs5cent's team

9 · 4

1hs5cent

L104

20/12/1 · 2084 dmg

ADR

110

HS%

65

K/D

1.67

Entry 3/0Multi 2Util 119
K/D +36%ADR +23%

FreeZe

L103

19/11/4 · 1982 dmg

ADR

104

HS%

47

K/D

1.73

Entry 1/0Multi 3Util 101Pistol 1

Maru_

L104

15/9/4 · 1561 dmg

ADR

82

HS%

73

K/D

1.67

Entry 1/0Multi 1Util 127AWP 1Pistol 2

mutedall67

L101

12/15/3 · 1239 dmg

ADR

65

HS%

17

K/D

0.80

Entry 3/0Multi 1Util 50AWP 6Pistol 1

-catalinnn

L101

10/11/5 · 1194 dmg

ADR

63

HS%

70

K/D

0.91

Entry 2/0Util 69AWP 2Pistol 3
ADR -24%K/D -16%HS % +32%

Geck0O's team

3 · 3

danis1mO

L101

17/13/1 · 1814 dmg

ADR

96

HS%

41

K/D

1.31

Entry 3/0Multi 2Util 37AWP 6Pistol 2

taken1221

L102

15/15/4 · 1885 dmg

ADR

99

HS%

60

K/D

1.00

Entry 2/0Multi 2Util 50AWP 3Pistol 4

Geck0O

L101

9/16/3 · 1012 dmg

ADR

53

HS%

67

K/D

0.56

Entry 2/0Multi 1Util 65Pistol 4

gabigln

L101

9/16/1 · 1076 dmg

ADR

57

HS%

44

K/D

0.56

Entry 1/0Multi 1Util 8AWP 1Pistol 1

Papayaa

L101

8/16/5 · 861 dmg

ADR

45

HS%

25

K/D

0.50

Entry 1/0Util 41Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.