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fEss_UZB's team

0

39 kills · 5 players

de_ancient · 23 min

1 rounds · 2023-11-28

COMPETITIVE 5V5

Winner · babywiggles's team

1

72 kills · 5 players

Top fragger

Clarkkkzhuu

19 kills

Top impact

TheM4ximus

0 ADR

Util damage

TheM4ximus

0 HP

Weak spots this match

vs lifetime baseline
  • varsin

    ADR 0 (avg 66)

    -100%
  • Clarkkkzhuu

    ADR 0 (avg 75)

    -100%
  • babywiggles

    ADR 0 (avg 88)

    -100%
  • Hezarou

    ADR 0 (avg 70)

    -100%
  • BluntShots

    ADR 0 (avg 87)

    -100%
  • KruncHwrap

    K/D 0.20 (avg 0.84)

    -76%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

fEss_UZB's team

3 · 0

TheM4ximus

L92

13/15/2 · 0 dmg

ADR

0

HS%

38

K/D

0.87

K/D -21%

varsin

L8

9/15/2 · 0 dmg

ADR

0

HS%

44

K/D

0.60

ADR -100%K/D -46%

fEss_UZB

L81

7/14/3 · 0 dmg

ADR

0

HS%

86

K/D

0.50

chillxez

L4

7/13/3 · 0 dmg

ADR

0

HS%

71

K/D

0.54

K/D -44%HS % +69%

KruncHwrap

L3

3/15/5 · 0 dmg

ADR

0

HS%

67

K/D

0.20

K/D -76%HS % +40%

babywiggles's team

9 · 4

Clarkkkzhuu

L64

19/8/5 · 0 dmg

ADR

0

HS%

42

K/D

2.38

Multi 4
ADR -100%K/D +118%HS % +17%

babywiggles

L104

17/8/4 · 0 dmg

ADR

0

HS%

35

K/D

2.12

Multi 2
ADR -100%HS % -22%K/D +81%

Hezarou

L52

14/8/4 · 0 dmg

ADR

0

HS%

14

K/D

1.75

Multi 1
ADR -100%HS % -68%K/D +84%

Jxnkies

L61

13/6/3 · 0 dmg

ADR

0

HS%

69

K/D

2.17

Multi 1

BluntShots

L62

9/9/3 · 0 dmg

ADR

0

HS%

56

K/D

1.00

Multi 2
ADR -100%K/D -14%

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.