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goodbaev's team

10

73 kills · 5 players

de_dust2 · 41 min

23 rounds · 2026-06-06

Europe 5v5 Queue

Winner · R1N7331's team

13

92 kills · 5 players

Top fragger

R1N7331

26 kills

Top impact

BASE--

105 ADR

Util damage

R1N7331

259 HP

Weak spots this match

vs lifetime baseline
  • Shur1k666

    HS % 11% (avg 42%)

    -74%
  • Shur1k666

    K/D 0.45 (avg 1.09)

    -59%
  • Shur1k666

    ADR 53 (avg 81)

    -34%
  • Benchos_

    ADR 64 (avg 80)

    -19%
  • Benchos_

    K/D 0.89 (avg 1.06)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

goodbaev's team

5 · 5

sheykhhh

L104

20/18/3 · 2002 dmg

ADR

87

HS%

30

K/D

1.11

Multi 2Util 1AWP 5Pistol 3

goodbaev

L103

17/17/2 · 1937 dmg

ADR

84

HS%

71

K/D

1.00

Entry 3/0Multi 1Util 40AWP 1Pistol 7

Benchos_

L101

16/18/0 · 1476 dmg

ADR

64

HS%

62

K/D

0.89

Entry 3/0Util 20AWP 2Pistol 6
ADR -19%K/D -16%HS % +44%

bozhya_kara

L101

11/19/7 · 1483 dmg

ADR

65

HS%

64

K/D

0.58

Entry 3/0AWP 3Pistol 1

Shur1k666

L101

9/20/5 · 1217 dmg

ADR

53

HS%

11

K/D

0.45

Multi 1Util 183Pistol 3
HS % -74%K/D -59%

R1N7331's team

7 · 6

R1N7331

L105

26/12/1 · 2339 dmg

ADR

102

HS%

38

K/D

2.17

Entry 4/0Multi 3Util 259Pistol 2

BASE--

L104

22/14/6 · 2417 dmg

ADR

105

HS%

45

K/D

1.57

Entry 2/0Multi 2Util 169AWP 8Pistol 3

-ab1one

L102

19/17/8 · 2001 dmg

ADR

87

HS%

37

K/D

1.12

Entry 2/0Multi 1Util 40Pistol 1

stiqs_

L102

16/14/7 · 2008 dmg

ADR

87

HS%

38

K/D

1.14

Entry 4/0Multi 1Util 129AWP 12

BORZ-Crowley

L10

9/16/6 · 1070 dmg

ADR

47

HS%

56

K/D

0.56

Entry 2/0Util 61Pistol 1

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.