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Winner · BIGB-'s team

13

77 kills · 5 players

de_cache · 31 min

19 rounds · 2026-06-03

North America 5V5 Queue

AIdzn's team

6

58 kills · 5 players

Top fragger

slumpsauce

22 kills

Top impact

slumpsauce

124 ADR

Util damage

slumpsauce

230 HP

Weak spots this match

vs lifetime baseline
  • wanax

    K/D 0.47 (avg 1.16)

    -59%
  • rwdtooly

    K/D 1.00 (avg 1.31)

    -24%
  • wanax

    ADR 60 (avg 72)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BIGB-'s team

8 · 5

slumpsauce

L103

22/10/5 · 2350 dmg

ADR

124

HS%

55

K/D

2.20

Entry 1/0Multi 3Util 230Pistol 6
K/D +110%ADR +47%

BIGB-

L102

18/14/3 · 1764 dmg

ADR

93

HS%

56

K/D

1.29

Entry 5/0Pistol 2

Hades1945

L103

15/10/4 · 1466 dmg

ADR

77

HS%

47

K/D

1.50

Entry 2/0Multi 1Util 58Pistol 5
ADR -8%K/D +24%

koby881

L93

12/10/1 · 1309 dmg

ADR

69

HS%

50

K/D

1.20

Entry 1/0Util 9

Tocasx

L92

10/14/3 · 1319 dmg

ADR

69

HS%

40

K/D

0.71

Entry 4/0Multi 1Util 103

AIdzn's team

4 · 2

AIdzn

L101

15/15/1 · 1521 dmg

ADR

80

HS%

33

K/D

1.00

Multi 1Util 5Pistol 1

rwdtooly

L102

15/15/3 · 1559 dmg

ADR

82

HS%

73

K/D

1.00

Entry 3/0Multi 1Util 32Pistol 2
K/D -24%HS % +22%

SaTIAkURa

L82

13/16/5 · 1559 dmg

ADR

82

HS%

38

K/D

0.81

Entry 2/0Util 92AWP 4Pistol 1

Krouzzi

L10

8/16/4 · 1077 dmg

ADR

57

HS%

75

K/D

0.50

Pistol 2

wanax

L91

7/15/3 · 1141 dmg

ADR

60

HS%

43

K/D

0.47

Entry 1/0Pistol 1
K/D -59%ADR -16%

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.