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Ur1ik's team

11

86 kills · 5 players

de_mirage · 42 min

24 rounds · 2026-03-12

Europe 5v5 Queue

Winner · Yamore's team

13

91 kills · 5 players

Top fragger

Yamore

36 kills

Top impact

Yamore

157 ADR

Util damage

Qwunki

95 HP

Weak spots this match

vs lifetime baseline
  • soulewq

    K/D 0.58 (avg 1.16)

    -50%
  • soulewq

    ADR 58 (avg 82)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ur1ik's team

5 · 6

Ur1ik

L93

24/19/7 · 2461 dmg

ADR

103

HS%

38

K/D

1.26

Entry 2/0Multi 2Util 50AWP 1Pistol 2

successfu1_

L65

22/16/3 · 2264 dmg

ADR

94

HS%

41

K/D

1.38

Entry 3/0Multi 3Util 19AWP 8Pistol 3

qrixer

L4

16/20/4 · 1945 dmg

ADR

81

HS%

62

K/D

0.80

Entry 3/0Util 45Pistol 5

Qwunki

L31

13/14/4 · 1283 dmg

ADR

54

HS%

38

K/D

0.93

Util 95Pistol 2

soulewq

L92

11/19/6 · 1385 dmg

ADR

58

HS%

45

K/D

0.58

Entry 2/0Multi 1Util 6AWP 1Pistol 3
K/D -50%ADR -29%

Yamore's team

7 · 6

Yamore

L106

36/20/7 · 3766 dmg

ADR

157

HS%

72

K/D

1.80

Entry 9/0Multi 4Util 28Pistol 9

Mirnyaak

L52

21/14/1 · 1811 dmg

ADR

76

HS%

38

K/D

1.50

Entry 1/0Multi 2AWP 2Pistol 5

Lutly

L102

19/17/6 · 2078 dmg

ADR

87

HS%

53

K/D

1.12

Entry 3/0Multi 1Util 23AWP 4Pistol 2

umniik

L42

11/19/7 · 1357 dmg

ADR

57

HS%

18

K/D

0.58

Entry 1/0Util 24AWP 1

Bulokas

L11

4/19/7 · 1030 dmg

ADR

43

HS%

25

K/D

0.21

Util 71Pistol 1

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.