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Blur20's team

0

148 kills · 5 players

de_inferno · 82 min

1 rounds · 2024-11-05

COMPETITIVE 5V5

Winner · Berli_0z's team

1

141 kills · 5 players

Top fragger

Blur20

38 kills

Top impact

Blur20

99 ADR

Util damage

mztO

573 HP

Weak spots this match

vs lifetime baseline
  • jetrhoK

    HS % 35% (avg 51%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Blur20's team

5 · 7 · OT 8

Blur20

L102

38/31/13 · 4164 dmg

ADR

99

HS%

47

K/D

1.23

Entry 6/0Multi 1Util 495Pistol 3

Ajkadda

L65

29/30/12 · 3566 dmg

ADR

85

HS%

31

K/D

0.97

Entry 7/0Multi 2Util 312AWP 2Pistol 2

NEYD1

L54

29/28/7 · 3221 dmg

ADR

77

HS%

66

K/D

1.04

Entry 1/0Multi 2Util 136Pistol 3

nycoz-

L85

27/27/8 · 2913 dmg

ADR

69

HS%

52

K/D

1.00

Entry 7/0Multi 3Util 187AWP 1Pistol 1

Skal98

L64

25/26/12 · 2674 dmg

ADR

64

HS%

40

K/D

0.96

Entry 4/0Multi 1Util 216AWP 1
HS % -9%

Berli_0z's team

7 · 5 · OT 10

jetrhoK

L65

34/27/5 · 3471 dmg

ADR

83

HS%

35

K/D

1.26

Entry 5/0Multi 5Util 176Pistol 5
HS % -31%

leloski-

L67

33/31/12 · 3966 dmg

ADR

94

HS%

33

K/D

1.06

Entry 1/0Multi 3Util 535AWP 2Pistol 4

mztO

L74

32/24/14 · 3803 dmg

ADR

91

HS%

50

K/D

1.33

Multi 2Util 573Pistol 2

Berli_0z

L52

21/35/13 · 2707 dmg

ADR

65

HS%

62

K/D

0.60

Entry 4/0Multi 1Util 152

PijaTe

L84

21/34/7 · 2284 dmg

ADR

54

HS%

48

K/D

0.62

Entry 7/0Multi 1Util 261AWP 1Pistol 2

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

8 · 10

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.