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Winner · Furkan-Damar's team

13

79 kills · 5 players

de_mirage · 33 min

19 rounds · 2026-06-05

Europe 5v5 Queue

Rainzemra's team

6

58 kills · 5 players

Top fragger

Furkan-Damar

20 kills

Top impact

Realysta

121 ADR

Util damage

cHARL1EB

383 HP

Weak spots this match

vs lifetime baseline
  • G0ldenHand

    K/D 0.62 (avg 1.09)

    -43%
  • G0ldenHand

    ADR 57 (avg 83)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Furkan-Damar's team

7 · 6

Furkan-Damar

L103

20/12/3 · 1695 dmg

ADR

89

HS%

45

K/D

1.67

Entry 3/0Multi 2Util 69AWP 2Pistol 7
HS % -12%K/D +27%

Realysta

L104

19/13/4 · 2289 dmg

ADR

121

HS%

53

K/D

1.46

Entry 1/0Util 273
ADR +53%K/D +36%

ZUSKATOKUME

2

15/10/3 · 1402 dmg

ADR

74

HS%

40

K/D

1.50

Entry 2/0Multi 1Util 105Pistol 2

cHARL1EB

L103

14/13/3 · 1519 dmg

ADR

80

HS%

43

K/D

1.08

Entry 3/0Multi 1Util 383Pistol 4
K/D +14%

sopraxx

L101

11/10/5 · 1346 dmg

ADR

71

HS%

45

K/D

1.10

Entry 1/0Multi 1Util 90AWP 4Pistol 1

Rainzemra's team

5 · 1

zawodnik_blu

L102

20/15/3 · 2174 dmg

ADR

114

HS%

45

K/D

1.33

Entry 5/0Multi 2AWP 6Pistol 6

Rainzemra

L10

13/14/4 · 1468 dmg

ADR

77

HS%

54

K/D

0.93

Util 25Pistol 3

6150

L101

11/16/4 · 1378 dmg

ADR

73

HS%

64

K/D

0.69

Entry 1/0Multi 1Util 99Pistol 6

G0ldenHand

L102

10/16/3 · 1084 dmg

ADR

57

HS%

50

K/D

0.62

Entry 2/0Util 8AWP 2Pistol 1
K/D -43%ADR -32%HS % +11%

UltraVenom

L101

4/10/0 · 400 dmg

ADR

21

HS%

25

K/D

0.40

Entry 1/0AWP 2Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.