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Founzyy's team

4

54 kills · 5 players

de_anubis · 29 min

17 rounds · 2026-06-03

Europe 5v5 Queue

Winner · CarryEmptyy's team

13

76 kills · 5 players

Top fragger

DAGOTH_UR

20 kills

Top impact

DAGOTH_UR

103 ADR

Util damage

CarryEmptyy

197 HP

Weak spots this match

vs lifetime baseline
  • Fkth1sgame

    K/D 0.19 (avg 1.07)

    -82%
  • Fkth1sgame

    ADR 39 (avg 78)

    -50%
  • zaez

    HS % 25% (avg 43%)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Founzyy's team

4 · 0

zaez

L101

16/16/2 · 1623 dmg

ADR

96

HS%

25

K/D

1.00

Entry 4/0Multi 2AWP 1Pistol 2
HS % -42%ADR +21%

ItsDarkWhite

L101

13/14/1 · 1125 dmg

ADR

66

HS%

69

K/D

0.93

Entry 1/0Multi 1Util 7Pistol 5

LIPTPON

L10

11/15/7 · 1574 dmg

ADR

93

HS%

64

K/D

0.73

Entry 1/0Util 117Pistol 4

Founzyy

L101

11/15/1 · 1202 dmg

ADR

71

HS%

82

K/D

0.73

AWP 1Pistol 1

Fkth1sgame

L101

3/16/2 · 660 dmg

ADR

39

HS%

67

K/D

0.19

Entry 1/0Pistol 1
K/D -82%ADR -50%HS % +46%

CarryEmptyy's team

8 · 5

DAGOTH_UR

L105

20/9/4 · 1756 dmg

ADR

103

HS%

55

K/D

2.22

Entry 2/0Multi 1Util 98Pistol 4

CarryEmptyy

L102

16/13/6 · 1731 dmg

ADR

102

HS%

62

K/D

1.23

Entry 3/0Multi 2Util 197Pistol 3

wmrse888

L104

16/11/9 · 1624 dmg

ADR

96

HS%

25

K/D

1.45

Entry 3/0Multi 2Util 117AWP 3Pistol 1

BAVHS

L102

12/11/8 · 1441 dmg

ADR

85

HS%

50

K/D

1.09

Util 38Pistol 4

jokkeb

L10

12/10/6 · 1330 dmg

ADR

78

HS%

50

K/D

1.20

Entry 2/0Util 48AWP 2Pistol 1

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.