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Winner · -tayz's team

13

86 kills · 5 players

de_overpass · 41 min

23 rounds · 2026-06-02

Europe 5v5 Queue

melanc7holy's team

10

75 kills · 5 players

Top fragger

-tayz

22 kills

Top impact

-tayz

103 ADR

Util damage

dleed

193 HP

Weak spots this match

vs lifetime baseline
  • endly-

    K/D 0.59 (avg 1.34)

    -56%
  • endly-

    ADR 46 (avg 91)

    -50%
  • dissguised

    HS % 38% (avg 55%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-tayz's team

6 · 7

-tayz

L103

22/18/9 · 2367 dmg

ADR

103

HS%

59

K/D

1.22

Entry 4/0Multi 1Util 56Pistol 4
ADR +21%HS % +18%

dleed

L105

19/12/8 · 2032 dmg

ADR

88

HS%

58

K/D

1.58

Entry 3/0Multi 1Util 193Pistol 5

PapiG

L103

19/13/3 · 1893 dmg

ADR

82

HS%

53

K/D

1.46

Multi 1Util 38

dissguised

L10

16/16/4 · 1690 dmg

ADR

74

HS%

38

K/D

1.00

Entry 7/0Util 28AWP 8Pistol 5
HS % -31%ADR -12%

endly-

L102

10/17/5 · 1056 dmg

ADR

46

HS%

80

K/D

0.59

Entry 2/0Util 14Pistol 5
K/D -56%ADR -50%HS % +78%

melanc7holy's team

6 · 4

mandakhry-

L103

22/14/5 · 1987 dmg

ADR

86

HS%

77

K/D

1.57

Entry 1/0Multi 1Util 130Pistol 10

H4g000

L103

16/17/2 · 1554 dmg

ADR

68

HS%

31

K/D

0.94

Entry 1/0Multi 1Util 76AWP 1Pistol 6

melanc7holy

L103

15/18/6 · 1656 dmg

ADR

72

HS%

73

K/D

0.83

Entry 2/0Multi 1AWP 3Pistol 6

aneszin

L10

12/17/5 · 1635 dmg

ADR

71

HS%

50

K/D

0.71

Entry 1/0Util 56Pistol 2

almenyyy-

L101

10/20/6 · 1704 dmg

ADR

74

HS%

70

K/D

0.50

Entry 2/0Util 181Pistol 4

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.