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ollma1's team

6

60 kills · 5 players

de_mirage · 31 min

19 rounds · 2026-04-02

Europe 5v5 Queue

Winner · wormixX_'s team

13

72 kills · 5 players

Top fragger

KrLx-

21 kills

Top impact

KrLx-

105 ADR

Util damage

Dave__cz

199 HP

Weak spots this match

vs lifetime baseline
  • wormixX_

    K/D 0.46 (avg 0.88)

    -48%
  • wormixX_

    ADR 54 (avg 76)

    -30%
  • Laagerdahl

    HS % 40% (avg 49%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ollma1's team

5 · 1

Laagerdahl

L102

15/14/5 · 1715 dmg

ADR

90

HS%

40

K/D

1.07

Entry 4/0Multi 1Util 190AWP 1Pistol 3
HS % -18%ADR +10%

JagHarEnPlan

L33

13/14/2 · 1604 dmg

ADR

84

HS%

46

K/D

0.93

Entry 2/0Util 20AWP 1Pistol 2

kand1ter

L9

12/13/4 · 1385 dmg

ADR

73

HS%

42

K/D

0.92

Multi 1Util 67AWP 4Pistol 3

Swat313

L91

11/17/7 · 1361 dmg

ADR

72

HS%

36

K/D

0.65

Entry 1/0Util 86Pistol 1

ollma1

L10

9/14/2 · 769 dmg

ADR

41

HS%

56

K/D

0.64

Entry 1/0Util 79AWP 1Pistol 3

wormixX_'s team

7 · 6

KrLx-

L94

21/10/3 · 1985 dmg

ADR

105

HS%

62

K/D

2.10

Entry 2/0Util 47Pistol 6

ROI3OS

L94

16/14/4 · 1637 dmg

ADR

86

HS%

56

K/D

1.14

Entry 4/0Multi 1Util 118AWP 3Pistol 3

MARKEEEBIK

L92

16/11/5 · 1395 dmg

ADR

73

HS%

44

K/D

1.45

Entry 1/0Multi 1Util 74AWP 1Pistol 3

Dave__cz

L103

13/13/11 · 1937 dmg

ADR

102

HS%

62

K/D

1.00

Util 199

wormixX_

L7

6/13/7 · 1021 dmg

ADR

54

HS%

67

K/D

0.46

Entry 4/0Util 78Pistol 2
K/D -48%ADR -30%HS % +76%

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.