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Agent567's team

11

78 kills · 5 players

de_mirage · 40 min

24 rounds · 2026-05-29

Europe 5v5 Queue

Winner · amaslumpgod's team

13

91 kills · 5 players

Top fragger

EternalBboy

24 kills

Top impact

apophimosis

97 ADR

Util damage

p0beditel

196 HP

Weak spots this match

vs lifetime baseline
  • xFaaaaame

    HS % 19% (avg 43%)

    -56%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Agent567's team

8 · 3

apophimosis

L102

18/16/3 · 2325 dmg

ADR

97

HS%

61

K/D

1.12

Util 110Pistol 1
K/D -11%HS % +30%ADR +26%

MyF1x

L101

17/19/2 · 1868 dmg

ADR

78

HS%

29

K/D

0.89

Multi 1Util 5AWP 4Pistol 4

Agent567

L102

16/19/7 · 2007 dmg

ADR

84

HS%

62

K/D

0.84

Entry 2/0Multi 1Util 36AWP 1Pistol 2

Flllnd

L103

14/18/5 · 1433 dmg

ADR

60

HS%

29

K/D

0.78

Entry 6/0Multi 2Util 19AWP 4

XEINE

3

13/19/3 · 1334 dmg

ADR

56

HS%

38

K/D

0.68

Entry 1/0Multi 2Util 20Pistol 2

amaslumpgod's team

4 · 9

EternalBboy

L103

24/15/2 · 2268 dmg

ADR

95

HS%

54

K/D

1.60

Entry 1/0Multi 1Util 110Pistol 2

Ez_-NoOt-

L104

23/12/2 · 2096 dmg

ADR

87

HS%

78

K/D

1.92

Entry 4/0Multi 2Util 73AWP 3Pistol 9

p0beditel

L103

17/17/3 · 1709 dmg

ADR

71

HS%

12

K/D

1.00

Entry 5/0Multi 1Util 196AWP 12Pistol 2

xFaaaaame

L102

16/15/3 · 1828 dmg

ADR

76

HS%

19

K/D

1.07

Entry 4/0Multi 1Util 67AWP 3Pistol 2
HS % -56%K/D -9%

amaslumpgod

L101

11/19/10 · 1676 dmg

ADR

70

HS%

55

K/D

0.58

Entry 1/0Pistol 2

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.