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TECHNO_FPS's team

9

67 kills · 5 players

de_dust2 · 35 min

22 rounds · 2026-06-06

South America 5V5 Queue

Winner · valensi's team

13

82 kills · 5 players

Top fragger

passarellii

26 kills

Top impact

valensi

116 ADR

Util damage

FlyerGtx

250 HP

Weak spots this match

vs lifetime baseline
  • cheeloFJ

    K/D 0.53 (avg 1.29)

    -59%
  • cheeloFJ

    ADR 43 (avg 76)

    -44%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TECHNO_FPS's team

5 · 4

TECHNO_FPS

L95

19/17/4 · 1944 dmg

ADR

88

HS%

37

K/D

1.12

Entry 3/0Multi 1Util 50AWP 3Pistol 6

x_apollo_x2

L61

17/19/5 · 1797 dmg

ADR

82

HS%

35

K/D

0.89

Entry 5/0Multi 1Util 87Pistol 1

VEN0Mh

L82

14/18/5 · 1656 dmg

ADR

75

HS%

79

K/D

0.78

Entry 2/0Util 139Pistol 5

DuduRDS

L6

9/13/8 · 1251 dmg

ADR

57

HS%

33

K/D

0.69

Entry 1/0Util 210Pistol 1

cheeloFJ

L91

8/15/3 · 935 dmg

ADR

43

HS%

75

K/D

0.53

Multi 1Pistol 4
K/D -59%ADR -44%HS % +114%

valensi's team

7 · 6

passarellii

L96

26/12/2 · 2295 dmg

ADR

104

HS%

42

K/D

2.17

Entry 3/0Multi 5Util 8AWP 7Pistol 4

valensi

2

21/15/6 · 2541 dmg

ADR

116

HS%

57

K/D

1.40

Entry 5/0Multi 1Util 193AWP 1Pistol 4

Snoia

L82

12/12/3 · 1285 dmg

ADR

58

HS%

42

K/D

1.00

Entry 2/0Util 19AWP 4

FlyerGtx

L8

12/12/9 · 1439 dmg

ADR

65

HS%

58

K/D

1.00

Entry 1/0Util 250AWP 1Pistol 4

Acidfps

L63

11/16/7 · 1240 dmg

ADR

56

HS%

64

K/D

0.69

Multi 1Util 33Pistol 2

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.