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-MidoriiyA-'s team

4

52 kills · 5 players

de_nuke · 29 min

17 rounds · 2025-11-15

SEA 5V5 Queue

Winner · NUM06's team

13

75 kills · 5 players

Top fragger

Ba1t06

24 kills

Top impact

Ba1t06

129 ADR

Util damage

Ba1t06

67 HP

Weak spots this match

vs lifetime baseline
  • BenyeKz

    K/D 0.40 (avg 1.14)

    -65%
  • BenyeKz

    HS % 17% (avg 35%)

    -51%
  • BenyeKz

    ADR 50 (avg 83)

    -40%
  • NUM06

    HS % 31% (avg 50%)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-MidoriiyA-'s team

2 · 2

-MidoriiyA-

L10

14/15/4 · 1348 dmg

ADR

79

HS%

71

K/D

0.93

Entry 1/0Multi 1Pistol 2

Izumi31

L62

12/14/5 · 1420 dmg

ADR

84

HS%

58

K/D

0.86

Entry 1/0Multi 2Pistol 5

Virtuosa-

L101

12/15/6 · 1621 dmg

ADR

95

HS%

58

K/D

0.80

Entry 1/0Multi 2Util 24Pistol 3

-_Daan_-

L61

8/16/2 · 882 dmg

ADR

52

HS%

62

K/D

0.50

Entry 1/0Multi 1Pistol 2

BenyeKz

L10

6/15/3 · 849 dmg

ADR

50

HS%

17

K/D

0.40

Entry 1/0Util 61Pistol 1
K/D -65%HS % -51%

NUM06's team

10 · 3

Ba1t06

L96

24/8/5 · 2196 dmg

ADR

129

HS%

29

K/D

3.00

Entry 2/0Multi 4Util 67AWP 6Pistol 3

ddzzzz

L82

14/11/5 · 1478 dmg

ADR

87

HS%

43

K/D

1.27

Entry 3/0Multi 2Util 37Pistol 2

j4ckS

L62

14/8/2 · 1226 dmg

ADR

72

HS%

29

K/D

1.75

Entry 3/0Util 14AWP 1Pistol 5

NUM06

L9

13/14/8 · 1396 dmg

ADR

82

HS%

31

K/D

0.93

Entry 4/0Util 64Pistol 1
HS % -38%K/D -13%

CancerGreen

L103

10/11/4 · 1310 dmg

ADR

77

HS%

50

K/D

0.91

Pistol 2

Half-by-half

First half

2 · 10

Second half

2 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.