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Winner · Errow's team

13

72 kills · 5 players

de_dust2 · 27 min

17 rounds · 2026-04-29

Europe 5v5 Queue

Daco_09's team

4

53 kills · 5 players

Top fragger

anyzzzzz

20 kills

Top impact

verso_KEREYS

115 ADR

Util damage

anyzzzzz

86 HP

Weak spots this match

vs lifetime baseline
  • iwnlcoba

    K/D 0.71 (avg 1.14)

    -38%
  • iwnlcoba

    ADR 73 (avg 86)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Errow's team

8 · 5

anyzzzzz

6

20/8/3 · 1956 dmg

ADR

115

HS%

55

K/D

2.50

Entry 4/0Multi 1Util 86AWP 9Pistol 3

verso_KEREYS

L105

18/11/4 · 1960 dmg

ADR

115

HS%

61

K/D

1.64

Entry 2/0Multi 1Util 24AWP 3Pistol 5

Xiromatsu

L102

15/12/4 · 1659 dmg

ADR

98

HS%

73

K/D

1.25

Entry 1/0Multi 1AWP 4Pistol 1

Paparazzy

L10

10/10/2 · 1033 dmg

ADR

61

HS%

20

K/D

1.00

Entry 1/0Util 51Pistol 1

Errow

L10

9/13/1 · 785 dmg

ADR

46

HS%

56

K/D

0.69

Entry 1/0Pistol 1

Daco_09's team

4 · 0

Ghost_Kasper

L102

16/13/0 · 1649 dmg

ADR

97

HS%

19

K/D

1.23

Entry 4/0Multi 1Util 23AWP 8Pistol 4

GinoSydal

12/15/3 · 1351 dmg

ADR

80

HS%

50

K/D

0.80

Entry 2/0Util 6AWP 3Pistol 3

iwnlcoba

1

10/14/3 · 1240 dmg

ADR

73

HS%

70

K/D

0.71

Entry 2/0Multi 1AWP 1Pistol 3
K/D -38%ADR -15%HS % +35%

Daco_09

L101

8/14/5 · 798 dmg

ADR

47

HS%

62

K/D

0.57

Multi 1Util 21Pistol 6

Oppasyan

L10

7/16/4 · 923 dmg

ADR

54

HS%

14

K/D

0.44

Util 53

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.