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Winner · OBERMEISTER's team

13

96 kills · 5 players

de_ancient · 45 min

24 rounds · 2026-05-31

Europe 5v5 Queue

Xliper's team

11

76 kills · 5 players

Top fragger

kuciAK47

26 kills

Top impact

kuciAK47

105 ADR

Util damage

777_y

305 HP

Weak spots this match

vs lifetime baseline
  • 777_y

    HS % 33% (avg 42%)

    -21%
  • Tyhreinn

    K/D 0.84 (avg 1.04)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

OBERMEISTER's team

6 · 7

kuciAK47

L85

26/16/6 · 2514 dmg

ADR

105

HS%

50

K/D

1.62

Entry 4/0Multi 1Util 42AWP 2Pistol 5

Luk44

L82

23/13/5 · 2359 dmg

ADR

98

HS%

43

K/D

1.77

Entry 2/0Multi 3Util 301Pistol 3

OBERMEISTER

L101

18/14/6 · 2037 dmg

ADR

85

HS%

50

K/D

1.29

Entry 4/0Util 224AWP 3Pistol 4

777_y

L83

18/18/7 · 2251 dmg

ADR

94

HS%

33

K/D

1.00

Entry 4/0Multi 3Util 305AWP 1Pistol 3
HS % -21%K/D -9%ADR +14%

pabianeek

L62

11/17/3 · 1325 dmg

ADR

55

HS%

64

K/D

0.65

Entry 2/0Util 187Pistol 2

Xliper's team

6 · 5

M-Akay

L83

22/16/5 · 2283 dmg

ADR

95

HS%

50

K/D

1.38

Entry 2/0Multi 3Util 74AWP 7Pistol 7

Xliper

L104

16/18/4 · 1796 dmg

ADR

75

HS%

44

K/D

0.89

Entry 3/0Multi 1Util 156Pistol 2

Tyhreinn

L62

16/19/2 · 1689 dmg

ADR

70

HS%

44

K/D

0.84

Multi 2Util 59Pistol 3
K/D -19%ADR -8%HS % +19%

fresklol

L82

15/20/5 · 1706 dmg

ADR

71

HS%

60

K/D

0.75

Entry 3/0Multi 1Util 108Pistol 2

TRyesiL

L8

7/23/4 · 989 dmg

ADR

41

HS%

57

K/D

0.30

Util 190Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.