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FAbii's team

6

54 kills · 5 players

de_inferno · 29 min

19 rounds · 2026-06-08

Europe 5v5 Queue

Winner · h0ld666's team

13

80 kills · 5 players

Top fragger

h0ld666

25 kills

Top impact

h0ld666

117 ADR

Util damage

hippi_cs

227 HP

Weak spots this match

vs lifetime baseline
  • Jon4s_

    K/D 0.22 (avg 1.10)

    -80%
  • Jon4s_

    ADR 48 (avg 75)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FAbii's team

4 · 2

skippppy

L102

16/16/3 · 1659 dmg

ADR

87

HS%

56

K/D

1.00

Entry 1/0Multi 1Util 137Pistol 3

NeroBEAST

L102

12/15/2 · 1341 dmg

ADR

71

HS%

25

K/D

0.80

Entry 1/0Util 143Pistol 5

FAbii

L10

11/16/6 · 1306 dmg

ADR

69

HS%

45

K/D

0.69

Entry 2/0Util 96Pistol 3

hippi_cs

L102

11/15/3 · 1112 dmg

ADR

59

HS%

55

K/D

0.73

Entry 3/0Multi 1Util 227AWP 1Pistol 3

Jon4s_

L9

4/18/3 · 920 dmg

ADR

48

HS%

75

K/D

0.22

Util 126
K/D -80%ADR -35%HS % +97%

h0ld666's team

8 · 5

h0ld666

L105

25/9/2 · 2220 dmg

ADR

117

HS%

68

K/D

2.78

Entry 3/0Multi 5Util 52Pistol 6

Miscio

L103

18/14/4 · 2091 dmg

ADR

110

HS%

78

K/D

1.29

Entry 6/0Multi 2Util 29

zavoreek

L92

13/10/6 · 1704 dmg

ADR

90

HS%

46

K/D

1.30

Entry 1/0Util 89AWP 1Pistol 2

Limonare

L101

12/12/4 · 1115 dmg

ADR

59

HS%

42

K/D

1.00

Entry 1/0Multi 1Util 109Pistol 2

Draggebor

L72

12/9/6 · 1260 dmg

ADR

66

HS%

75

K/D

1.33

Entry 1/0Util 97Pistol 1

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.