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Zaahaarka's team

9

68 kills · 5 players

de_mirage · 38 min

22 rounds · 2026-04-14

Europe 5v5 Queue

Winner · dd_asgard's team

13

89 kills · 5 players

Top fragger

Zaahaarka

23 kills

Top impact

93kl

115 ADR

Util damage

k1aramik

203 HP

Weak spots this match

vs lifetime baseline
  • dd_asgard

    HS % 33% (avg 46%)

    -28%
  • Kulogram

    K/D 0.65 (avg 0.84)

    -23%
  • Kulogram

    ADR 58 (avg 71)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Zaahaarka's team

5 · 4

Zaahaarka

L92

23/16/4 · 2232 dmg

ADR

102

HS%

30

K/D

1.44

Entry 4/0Multi 2Util 62AWP 9

TheKr1Lo

L71

15/18/4 · 1922 dmg

ADR

87

HS%

47

K/D

0.83

Entry 3/0Pistol 2

h1likopter

L83

14/19/4 · 1770 dmg

ADR

81

HS%

64

K/D

0.74

Entry 3/0Util 69

Kulogram

L73

11/17/6 · 1282 dmg

ADR

58

HS%

45

K/D

0.65

Multi 2Util 94Pistol 6
K/D -23%ADR -17%

Yalta_88

L4

5/20/4 · 608 dmg

ADR

28

HS%

20

K/D

0.25

Util 63AWP 2Pistol 1

dd_asgard's team

7 · 6

k1aramik

L71

23/14/4 · 2234 dmg

ADR

102

HS%

43

K/D

1.64

Entry 3/0Multi 2Util 203AWP 2Pistol 4

93kl

L85

21/16/5 · 2522 dmg

ADR

115

HS%

48

K/D

1.31

Entry 3/0Multi 1Util 97AWP 4Pistol 1

e1noske777

L83

18/11/3 · 1740 dmg

ADR

79

HS%

33

K/D

1.64

Entry 2/0Multi 2Util 18AWP 2Pistol 3

dd_asgard

L83

15/12/7 · 1818 dmg

ADR

83

HS%

33

K/D

1.25

Entry 2/0Multi 2Util 82AWP 1Pistol 4
HS % -28%K/D +18%

_-egoist

L71

12/15/6 · 1353 dmg

ADR

62

HS%

42

K/D

0.80

Entry 2/0Util 51

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.