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Winner · Come-for-me-'s team

13

90 kills · 5 players

de_train · 36 min

24 rounds · 2025-12-15

Europe 5v5 Queue

Hansha33's team

11

81 kills · 5 players

Top fragger

Nabl1n

22 kills

Top impact

Nabl1n

98 ADR

Util damage

Hansha33

238 HP

Weak spots this match

vs lifetime baseline
  • ELIOPSSS

    HS % 28% (avg 42%)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Come-for-me-'s team

6 · 7

Nabl1n

L95

22/15/3 · 2348 dmg

ADR

98

HS%

41

K/D

1.47

Entry 2/0Multi 2Util 44AWP 1

MalhaNelas12

L82

21/15/3 · 2004 dmg

ADR

84

HS%

52

K/D

1.40

Entry 3/0Multi 1Util 135Pistol 1

Come-for-me-

L93

20/17/5 · 2083 dmg

ADR

87

HS%

35

K/D

1.18

Entry 3/0Multi 1Util 237

ELIOPSSS

L92

18/18/4 · 1982 dmg

ADR

83

HS%

28

K/D

1.00

Entry 2/0Util 118Pistol 4
HS % -33%

rafagomez

L81

9/16/5 · 1254 dmg

ADR

52

HS%

67

K/D

0.56

Entry 2/0Multi 1Util 65Pistol 1

Hansha33's team

6 · 5

Hansha33

L103

20/18/7 · 2224 dmg

ADR

93

HS%

50

K/D

1.11

Entry 4/0Util 238AWP 1Pistol 5

condomess

L92

18/17/3 · 1563 dmg

ADR

65

HS%

28

K/D

1.06

Entry 1/0Multi 1Util 84Pistol 1

lapatuga

L92

16/18/4 · 1778 dmg

ADR

74

HS%

31

K/D

0.89

Entry 4/0Multi 2Util 115AWP 9Pistol 5

skinamsite

L82

15/19/6 · 1932 dmg

ADR

81

HS%

67

K/D

0.79

Entry 1/0Multi 1Util 49Pistol 3

GgNooBii

L92

12/18/8 · 1866 dmg

ADR

78

HS%

50

K/D

0.67

Entry 2/0Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.