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Maza3's team

10

71 kills · 5 players

de_dust2 · 43 min

23 rounds · 2026-04-28

Europe 5v5 Queue

Winner · jebpk's team

13

91 kills · 5 players

Top fragger

BRN___z

25 kills

Top impact

BRN___z

112 ADR

Util damage

ARJJJJJJJ

305 HP

Weak spots this match

vs lifetime baseline
  • mvsilv02

    K/D 0.50 (avg 1.22)

    -59%
  • CrazyDildo

    K/D 0.79 (avg 1.63)

    -52%
  • mvsilv02

    ADR 63 (avg 88)

    -28%
  • mvsilv02

    HS % 30% (avg 39%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Maza3's team

4 · 6

Maza3

L73

18/15/2 · 1833 dmg

ADR

80

HS%

50

K/D

1.20

Entry 1/0Util 73Pistol 3

ARJJJJJJJ

L93

17/18/7 · 2183 dmg

ADR

95

HS%

53

K/D

0.94

Multi 1Util 305AWP 2Pistol 2

CrazyDildo

2

15/19/9 · 1985 dmg

ADR

86

HS%

67

K/D

0.79

Entry 2/0Util 17Pistol 3
K/D -52%HS % +34%

Rywaa

L101

11/20/2 · 1142 dmg

ADR

50

HS%

73

K/D

0.55

Util 68AWP 1Pistol 2

mvsilv02

1

10/20/7 · 1452 dmg

ADR

63

HS%

30

K/D

0.50

Entry 1/0Util 60
K/D -59%ADR -28%

jebpk's team

8 · 5

BRN___z

L83

25/12/2 · 2571 dmg

ADR

112

HS%

44

K/D

2.08

Entry 3/0Multi 1Util 52AWP 6Pistol 2

-qu1ck

L95

22/14/8 · 2406 dmg

ADR

105

HS%

68

K/D

1.57

Entry 5/0Multi 2Util 54AWP 2Pistol 6

bedirhan0

L63

19/14/6 · 1944 dmg

ADR

85

HS%

53

K/D

1.36

Entry 6/0Util 43Pistol 2

BobTheJoeBob

L71

14/17/2 · 1509 dmg

ADR

66

HS%

43

K/D

0.82

Entry 3/0Multi 1Util 1Pistol 4

jebpk

L91

11/14/7 · 1419 dmg

ADR

62

HS%

64

K/D

0.79

Entry 2/0Util 86Pistol 1

Half-by-half

First half

4 · 8

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.