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EPIcGAMErUS's team

6

54 kills · 5 players

de_dust2 · 29 min

19 rounds · 2026-06-03

Europe 5v5 Queue

Winner · Mohammad272's team

13

80 kills · 5 players

Top fragger

Mohammad272

32 kills

Top impact

Mohammad272

165 ADR

Util damage

santarafiki

134 HP

Weak spots this match

vs lifetime baseline
  • aNTonyy11

    K/D 0.44 (avg 1.03)

    -57%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

EPIcGAMErUS's team

5 · 1

santarafiki

L42

15/15/2 · 1567 dmg

ADR

83

HS%

47

K/D

1.00

Entry 3/0Multi 1Util 134AWP 7Pistol 4

Spaimas

L51

13/16/3 · 1362 dmg

ADR

72

HS%

62

K/D

0.81

Entry 1/0Util 34AWP 1Pistol 4

EPIcGAMErUS

L51

10/17/0 · 906 dmg

ADR

48

HS%

20

K/D

0.59

Entry 1/0Multi 1Util 29Pistol 2

aNTonyy11

L6

8/18/5 · 1346 dmg

ADR

71

HS%

62

K/D

0.44

Entry 3/0Util 28AWP 2
K/D -57%ADR -14%HS % +94%

Rodinosaure

L82

8/15/5 · 1067 dmg

ADR

56

HS%

62

K/D

0.53

Entry 1/0Multi 1Util 121AWP 4

Mohammad272's team

7 · 6

Mohammad272

L76

32/11/6 · 3137 dmg

ADR

165

HS%

50

K/D

2.91

Entry 5/0Multi 6Util 109AWP 10Pistol 6

Dzimi12

L53

14/11/5 · 1669 dmg

ADR

88

HS%

64

K/D

1.27

Entry 2/0Util 126Pistol 6
HS % +36%K/D +9%

mayonesyy

L61

12/11/7 · 1257 dmg

ADR

66

HS%

42

K/D

1.09

Entry 2/0Pistol 2
K/D +63%

SANAD_0

L5

12/10/7 · 1227 dmg

ADR

65

HS%

42

K/D

1.20

Entry 1/0Pistol 1

Siko-rZ

L63

10/12/4 · 961 dmg

ADR

51

HS%

50

K/D

0.83

Util 133AWP 1

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.