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MrIGL's team

0

101 kills · 5 players

de_mirage · 46 min

1 rounds · 2024-04-10

COMPETITIVE 5V5

Winner · Driftzzzz's team

1

100 kills · 5 players

Top fragger

J-Lambo

25 kills

Top impact

testatap

0 ADR

Util damage

testatap

0 HP

Weak spots this match

vs lifetime baseline
  • testatap

    ADR 0 (avg 76)

    -100%
  • Stx

    ADR 0 (avg 83)

    -100%
  • NICKHALDEN

    ADR 0 (avg 73)

    -100%
  • MrIGL

    ADR 0 (avg 80)

    -100%
  • thePatri0t

    ADR 0 (avg 80)

    -100%
  • J-Lambo

    ADR 0 (avg 87)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MrIGL's team

7 · 5 · OT 1

testatap

L105

22/19/3 · 0 dmg

ADR

0

HS%

68

K/D

1.16

Multi 2
ADR -100%HS % +42%K/D +9%

Stx

L103

21/21/7 · 0 dmg

ADR

0

HS%

62

K/D

1.00

Multi 1
ADR -100%K/D -17%HS % +15%

NICKHALDEN

L103

20/20/6 · 0 dmg

ADR

0

HS%

60

K/D

1.00

ADR -100%K/D -21%HS % +15%

MrIGL

L102

19/21/4 · 0 dmg

ADR

0

HS%

42

K/D

0.90

Multi 1
ADR -100%K/D -16%

thePatri0t

L10

19/20/3 · 0 dmg

ADR

0

HS%

53

K/D

0.95

ADR -100%K/D -14%HS % +13%

Driftzzzz's team

5 · 7 · OT 4

J-Lambo

L106

25/19/5 · 0 dmg

ADR

0

HS%

40

K/D

1.32

Multi 3
ADR -100%HS % -15%

amic-

L103

24/19/3 · 0 dmg

ADR

0

HS%

50

K/D

1.26

Multi 3
ADR -100%HS % +14%

-1yh-

L103

24/24/5 · 0 dmg

ADR

0

HS%

58

K/D

1.00

Multi 2
ADR -100%K/D -12%HS % +21%

Driftzzzz

L103

20/17/4 · 0 dmg

ADR

0

HS%

30

K/D

1.18

ADR -100%HS % -38%

whyloh

L101

7/22/3 · 0 dmg

ADR

0

HS%

71

K/D

0.32

K/D -73%HS % +78%

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.