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Winner · 4GGE's team

16

110 kills · 5 players

de_nuke · 47 min

30 rounds · 2026-05-29

Europe 5v5 Queue

-ummi's team

14

105 kills · 5 players

Top fragger

-ummi

33 kills

Top impact

Rozziedk

101 ADR

Util damage

-ummi

271 HP

Weak spots this match

vs lifetime baseline
  • 4GGE

    K/D 0.54 (avg 1.18)

    -54%
  • 4GGE

    ADR 51 (avg 85)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

4GGE's team

7 · 5 · OT 4

Rozziedk

L108

27/19/7 · 3025 dmg

ADR

101

HS%

37

K/D

1.42

Entry 5/0Multi 2Util 141AWP 9Pistol 1

kongklo

L84

27/23/8 · 2690 dmg

ADR

90

HS%

41

K/D

1.17

Entry 3/0Multi 2Util 171Pistol 6

widem

L104

25/19/6 · 2905 dmg

ADR

97

HS%

40

K/D

1.32

Entry 8/0Multi 1Util 126AWP 2Pistol 3

xan3p

L10

17/21/4 · 1837 dmg

ADR

61

HS%

29

K/D

0.81

Entry 1/0AWP 5

4GGE

L10

14/26/6 · 1525 dmg

ADR

51

HS%

71

K/D

0.54

Entry 3/0Util 251Pistol 2
K/D -54%ADR -40%HS % +39%

-ummi's team

5 · 7 · OT 2

-ummi

L94

33/22/2 · 2780 dmg

ADR

93

HS%

39

K/D

1.50

Entry 1/0Multi 4Util 271Pistol 5

swag_god

L102

24/20/6 · 2704 dmg

ADR

90

HS%

62

K/D

1.20

Entry 3/0Multi 2Util 52AWP 7Pistol 3

tossukarla

L65

22/24/7 · 2467 dmg

ADR

82

HS%

59

K/D

0.92

Entry 1/0Multi 2Util 98Pistol 4

111-

L102

18/25/9 · 2149 dmg

ADR

72

HS%

61

K/D

0.72

Entry 4/0Multi 1Util 162AWP 1Pistol 4

-ryosuke

L91

8/20/9 · 1405 dmg

ADR

47

HS%

50

K/D

0.40

Entry 1/0Util 165AWP 1Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.