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Winner · -SirenaY's team

22

159 kills · 5 players

de_nuke · 73 min

42 rounds · 2026-06-09

Europe 5v5 Queue

POVLALE's team

20

154 kills · 5 players

Top fragger

tw_rafix192

41 kills

Top impact

tw_rafix192

99 ADR

Util damage

Glowingweb

298 HP

Weak spots this match

vs lifetime baseline
  • Baburenko12

    K/D 0.89 (avg 1.09)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-SirenaY's team

8 · 4 · OT 10

tw_rafix192

L93

41/34/7 · 4173 dmg

ADR

99

HS%

39

K/D

1.21

Entry 9/0Multi 2Util 58Pistol 5

-SirenaY

L107

39/26/4 · 3640 dmg

ADR

87

HS%

79

K/D

1.50

Entry 4/0Multi 3Util 65AWP 1Pistol 1

Baburenko12

L84

31/35/9 · 3492 dmg

ADR

83

HS%

55

K/D

0.89

Entry 2/0Multi 2Util 190AWP 1Pistol 4
K/D -18%HS % +17%

4mobezaima

L96

28/30/13 · 3159 dmg

ADR

75

HS%

46

K/D

0.93

Entry 4/0Multi 2Util 71AWP 7Pistol 1

alvaridze

L82

20/34/8 · 2597 dmg

ADR

62

HS%

40

K/D

0.59

Entry 5/0Multi 1Util 57Pistol 1

POVLALE's team

4 · 8 · OT 8

s0nnensta1n

L96

37/33/7 · 3531 dmg

ADR

84

HS%

41

K/D

1.12

Entry 3/0Multi 4Util 40Pistol 1

POVLALE

L94

36/33/16 · 4076 dmg

ADR

97

HS%

42

K/D

1.09

Entry 8/0Multi 2Util 193Pistol 8

Glowingweb

L103

31/28/7 · 3504 dmg

ADR

83

HS%

29

K/D

1.11

Multi 3Util 298Pistol 2

Kruchinin1

L95

26/36/15 · 3434 dmg

ADR

82

HS%

42

K/D

0.72

Entry 5/0Multi 2Util 225AWP 5

dimar351

L82

24/30/2 · 2048 dmg

ADR

49

HS%

38

K/D

0.80

Entry 2/0Multi 2Util 24AWP 10Pistol 5

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

10 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.