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Rentive's team

3

55 kills · 5 players

de_mirage · 26 min

16 rounds · 2026-05-19

North America 5V5 Queue

Winner · frankcone's team

13

75 kills · 5 players

Top fragger

LizardMon

19 kills

Top impact

grouchersrny

122 ADR

Util damage

LizardMon

230 HP

Weak spots this match

vs lifetime baseline
  • jehcc

    HS % 21% (avg 43%)

    -51%
  • theoreticxl

    K/D 0.73 (avg 1.37)

    -47%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Rentive's team

3 · 0

Jaddooo

L61

13/15/5 · 1178 dmg

ADR

74

HS%

54

K/D

0.87

Entry 1/0Pistol 1

Rentive

L71

13/15/4 · 1433 dmg

ADR

90

HS%

92

K/D

0.87

Entry 5/0Multi 1Util 5AWP 1Pistol 4

theoreticxl

L5

11/15/6 · 1523 dmg

ADR

95

HS%

64

K/D

0.73

Entry 3/0Util 27Pistol 2
K/D -47%

KiloTrades

L41

10/15/2 · 1356 dmg

ADR

85

HS%

60

K/D

0.67

Multi 1Pistol 1

buddha6

L3

8/15/3 · 875 dmg

ADR

55

HS%

75

K/D

0.53

Entry 1/0Multi 1Util 52Pistol 4

frankcone's team

9 · 4

LizardMon

L54

19/7/3 · 1671 dmg

ADR

104

HS%

26

K/D

2.71

Entry 1/0Multi 2Util 230Pistol 4

grouchersrny

L52

19/11/8 · 1953 dmg

ADR

122

HS%

47

K/D

1.73

Entry 1/0Multi 2Util 207AWP 2Pistol 3

frankcone

L62

14/14/7 · 1585 dmg

ADR

99

HS%

64

K/D

1.00

Entry 2/0Multi 1Util 171AWP 1Pistol 3

jehcc

L33

14/12/4 · 1383 dmg

ADR

86

HS%

21

K/D

1.17

Entry 2/0Multi 2Util 43AWP 1Pistol 2
HS % -51%K/D +36%ADR +24%

kamburgers

L42

9/11/7 · 1031 dmg

ADR

64

HS%

33

K/D

0.82

Multi 1Util 3Pistol 3

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.