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Winner · sakosuke's team

13

84 kills · 5 players

de_ancient · 35 min

21 rounds · 2026-04-29

Europe 5v5 Queue

FHSKR's team

8

75 kills · 5 players

Top fragger

TNDKingg

26 kills

Top impact

TNDKingg

111 ADR

Util damage

DaDaNetNet-

227 HP

Weak spots this match

vs lifetime baseline
  • UNOTOXSED

    K/D 0.80 (avg 1.16)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sakosuke's team

5 · 8

TNDKingg

4

26/16/1 · 2322 dmg

ADR

111

HS%

62

K/D

1.62

Entry 1/0Multi 4Util 113Pistol 5

444kingg

L105

20/14/4 · 1978 dmg

ADR

94

HS%

70

K/D

1.43

Entry 3/0Multi 4Util 171Pistol 1
K/D +29%HS % +27%

DaDaNetNet-

L10

15/17/8 · 1855 dmg

ADR

88

HS%

33

K/D

0.88

Entry 1/0Util 227AWP 1Pistol 4

UNOTOXSED

L102

12/15/7 · 1611 dmg

ADR

77

HS%

50

K/D

0.80

Entry 1/0Multi 2Util 87Pistol 2
K/D -31%HS % -11%

sakosuke

2

11/14/5 · 1157 dmg

ADR

55

HS%

73

K/D

0.79

Entry 2/0Multi 1Util 39Pistol 5

FHSKR's team

7 · 1

FHSKR

L104

23/14/4 · 2006 dmg

ADR

96

HS%

43

K/D

1.64

Entry 3/0Multi 1Util 28AWP 8Pistol 4

-----pAiN125

L101

18/17/3 · 1820 dmg

ADR

87

HS%

83

K/D

1.06

Entry 1/0Multi 1Util 55Pistol 8

JON_GARICK

L101

15/17/4 · 1596 dmg

ADR

76

HS%

47

K/D

0.88

Entry 6/0Multi 1Util 176AWP 1Pistol 4

V0VKA_YRAGAN

L10

10/18/8 · 1530 dmg

ADR

73

HS%

50

K/D

0.56

Entry 2/0Util 187AWP 1

closedey3s

L102

9/19/4 · 1310 dmg

ADR

62

HS%

33

K/D

0.47

Entry 1/0Multi 1Util 9Pistol 1

Half-by-half

First half

5 · 7

Second half

8 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.