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Winner · Artekhich666's team

1

75 kills · 5 players

de_mirage · 25 min

1 rounds · 2025-09-05

Europe 5v5 Queue

Padshii's team

0

48 kills · 5 players

Top fragger

Artekhich666

19 kills

Top impact

Artekhich666

135 ADR

Util damage

Stonick

136 HP

Weak spots this match

vs lifetime baseline
  • HellRiot

    HS % 29% (avg 43%)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Artekhich666's team

9 · 4

Artekhich666

L56

19/8/8 · 2156 dmg

ADR

135

HS%

58

K/D

2.38

Entry 5/0Multi 1Pistol 4
K/D +120%ADR +68%

s1nreii

L52

18/9/3 · 1653 dmg

ADR

103

HS%

39

K/D

2.00

Entry 4/0Multi 1AWP 4Pistol 3

XXXTRIPERXXX

L74

15/7/4 · 1455 dmg

ADR

91

HS%

73

K/D

2.14

Multi 1Util 32AWP 1Pistol 1

HellRiot

L41

14/11/5 · 1638 dmg

ADR

102

HS%

29

K/D

1.27

Entry 1/0Multi 1Util 18AWP 9Pistol 1
HS % -33%ADR +34%

qwertyop12

L5

9/13/3 · 821 dmg

ADR

51

HS%

67

K/D

0.69

Entry 1/0Multi 1Util 2Pistol 1

Padshii's team

3 · 0

mitraon

L41

12/15/2 · 1375 dmg

ADR

86

HS%

50

K/D

0.80

Entry 2/0Multi 1AWP 7Pistol 1

frizzenn

L5

11/16/3 · 1040 dmg

ADR

65

HS%

55

K/D

0.69

AWP 1Pistol 3

Padshii

L61

9/16/1 · 1246 dmg

ADR

78

HS%

33

K/D

0.56

Multi 1Util 74Pistol 1

Stonick

L4

9/15/2 · 1309 dmg

ADR

82

HS%

44

K/D

0.60

Entry 2/0Util 136Pistol 5

Samihada_

L51

7/15/3 · 843 dmg

ADR

53

HS%

57

K/D

0.47

Entry 1/0Multi 1Util 132Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.