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Winner · wmel0n-'s team

13

71 kills · 5 players

de_mirage · 28 min

17 rounds · 2026-06-12

Europe 5v5 Queue

sunshine--'s team

4

48 kills · 5 players

Top fragger

k1ssly-

21 kills

Top impact

k1ssly-

121 ADR

Util damage

wmel0n-

126 HP

Weak spots this match

vs lifetime baseline
  • l4uvmaria-

    HS % 28% (avg 47%)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

wmel0n-'s team

10 · 3

k1ssly-

L105

21/7/4 · 2060 dmg

ADR

121

HS%

67

K/D

3.00

Entry 2/0Multi 3Util 60AWP 2Pistol 4

l4uvmaria-

L101

18/9/5 · 1653 dmg

ADR

97

HS%

28

K/D

2.00

Entry 3/0Multi 2Util 67AWP 10Pistol 6
HS % -40%K/D +59%ADR +10%

wmel0n-

L103

13/10/3 · 1270 dmg

ADR

75

HS%

85

K/D

1.30

Entry 3/0Multi 1Util 126Pistol 7

sclepp

L103

10/9/4 · 1237 dmg

ADR

73

HS%

60

K/D

1.11

Entry 2/0Multi 1Util 37Pistol 1

Muk0s

L101

9/13/4 · 1230 dmg

ADR

72

HS%

67

K/D

0.69

Entry 1/0Multi 1Util 52Pistol 1

sunshine--'s team

2 · 2

sunshine--

L102

14/13/1 · 1402 dmg

ADR

83

HS%

57

K/D

1.08

Entry 2/0Multi 3Util 60Pistol 4

MadLife516

L10

11/17/5 · 1464 dmg

ADR

86

HS%

55

K/D

0.65

Entry 1/0Util 11AWP 5Pistol 1

CR1Z666

L10

9/11/2 · 997 dmg

ADR

59

HS%

56

K/D

0.82

Entry 1/0Util 2Pistol 2

seberya

L102

8/13/0 · 1045 dmg

ADR

62

HS%

50

K/D

0.62

Entry 1/0Multi 1Util 97Pistol 4

swee66

L10

6/17/2 · 811 dmg

ADR

48

HS%

83

K/D

0.35

Entry 1/0Util 4Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.