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Winner · stepanich's team

13

74 kills · 5 players

de_ancient · 27 min

18 rounds · 2026-05-29

Europe 5v5 Queue

ItzFireX's team

5

54 kills · 5 players

Top fragger

szymin98

26 kills

Top impact

szymin98

154 ADR

Util damage

trigzza

223 HP

Weak spots this match

vs lifetime baseline
  • ZxcXyila

    ADR 68 (avg 90)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

stepanich's team

11 · 2

szymin98

L77

26/11/6 · 2779 dmg

ADR

154

HS%

38

K/D

2.36

Entry 4/0Multi 3Util 220AWP 10Pistol 3

ZxcXyila

L62

15/11/2 · 1215 dmg

ADR

68

HS%

53

K/D

1.36

Entry 2/0Multi 1Util 45AWP 4Pistol 6
ADR -25%K/D +12%

sh3l1k

L62

15/8/6 · 1382 dmg

ADR

77

HS%

60

K/D

1.88

Entry 1/0Util 62Pistol 2
ADR -9%K/D +54%HS % +22%

Kraks05

L72

11/13/5 · 1511 dmg

ADR

84

HS%

27

K/D

0.85

Multi 1Util 103

stepanich

L8

7/11/4 · 1000 dmg

ADR

56

HS%

57

K/D

0.64

Entry 1/0Multi 1Util 86Pistol 1

ItzFireX's team

1 · 4

trigzza

L82

16/15/3 · 1936 dmg

ADR

108

HS%

50

K/D

1.07

Entry 4/0Multi 2Util 223Pistol 2

ItzFireX

L81

15/14/1 · 1371 dmg

ADR

76

HS%

73

K/D

1.07

Entry 2/0Multi 1Util 10Pistol 2

6a6yIlIka666

L71

10/16/1 · 1011 dmg

ADR

56

HS%

50

K/D

0.62

Entry 3/0Pistol 1

Nakonik

L51

7/14/1 · 1066 dmg

ADR

59

HS%

71

K/D

0.50

Entry 1/0Util 4Pistol 3

Pantherreu

L4

6/15/4 · 1046 dmg

ADR

58

HS%

33

K/D

0.40

Multi 1Util 60AWP 3

Half-by-half

First half

11 · 1

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.