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ZayMoo100's team

6

64 kills · 5 players

de_dust2 · 35 min

19 rounds · 2026-05-25

North America 5V5 Queue

Winner · -RA's team

13

74 kills · 5 players

Top fragger

s5niker5s

19 kills

Top impact

Bojen6ka

116 ADR

Util damage

Bojen6ka

192 HP

Weak spots this match

vs lifetime baseline
  • D0br1y

    K/D 0.53 (avg 0.88)

    -40%
  • D0br1y

    ADR 50 (avg 68)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ZayMoo100's team

2 · 4

s5niker5s

L102

19/15/2 · 1928 dmg

ADR

102

HS%

42

K/D

1.27

Entry 5/0Multi 2Util 32AWP 4Pistol 5

Bojen6ka

L92

18/15/7 · 2201 dmg

ADR

116

HS%

50

K/D

1.20

Entry 1/0Multi 1Util 192Pistol 3

YEV_EVG

L61

10/12/5 · 1212 dmg

ADR

64

HS%

30

K/D

0.83

Multi 1AWP 6Pistol 1

ZayMoo100

L51

9/18/4 · 1017 dmg

ADR

54

HS%

33

K/D

0.50

Multi 1

D0br1y

L4

8/15/2 · 948 dmg

ADR

50

HS%

50

K/D

0.53

Entry 3/0Util 39AWP 4Pistol 1
K/D -40%ADR -26%HS % +25%

-RA's team

10 · 3

chewie1k

L64

18/11/3 · 1678 dmg

ADR

88

HS%

39

K/D

1.64

Entry 1/0Multi 1Util 105Pistol 3

-RA

L83

15/11/2 · 1426 dmg

ADR

75

HS%

47

K/D

1.36

Entry 1/0Multi 2Util 76AWP 6Pistol 4
HS % +27%

Doodyl

L81

15/18/5 · 1941 dmg

ADR

102

HS%

60

K/D

0.83

Entry 4/0Multi 1Util 61Pistol 4

Le_Barricade

L82

13/12/7 · 1710 dmg

ADR

90

HS%

46

K/D

1.08

Entry 2/0Multi 1Util 116AWP 2Pistol 2

Nylo-

L73

13/13/3 · 1302 dmg

ADR

69

HS%

69

K/D

1.00

Entry 2/0Multi 2Util 55Pistol 6
HS % +53%

Half-by-half

First half

2 · 10

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.