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Winner · BuuRiToS's team

13

83 kills · 5 players

de_ancient · 44 min

24 rounds · 2026-06-04

Europe 5v5 Queue

jidi's team

11

88 kills · 5 players

Top fragger

samuel_ip

25 kills

Top impact

BuuRiToS

112 ADR

Util damage

BuuRiToS

306 HP

Weak spots this match

vs lifetime baseline
  • BLoFF

    K/D 0.42 (avg 1.25)

    -66%
  • BLoFF

    ADR 37 (avg 87)

    -58%
  • BLoFF

    HS % 25% (avg 48%)

    -48%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BuuRiToS's team

5 · 8

BuuRiToS

L85

23/16/8 · 2695 dmg

ADR

112

HS%

48

K/D

1.44

Entry 2/0Multi 3Util 306Pistol 4

_grits_

L82

23/21/5 · 2579 dmg

ADR

108

HS%

52

K/D

1.10

Entry 3/0Multi 1Util 210Pistol 2

VITA_LUK

L93

18/14/6 · 1467 dmg

ADR

61

HS%

28

K/D

1.29

Entry 2/0Util 53Pistol 2

AMXnXX

L81

11/19/2 · 1359 dmg

ADR

57

HS%

36

K/D

0.58

Entry 3/0Util 117AWP 1Pistol 1

BLoFF

L82

8/19/4 · 875 dmg

ADR

37

HS%

25

K/D

0.42

Entry 1/0Util 4Pistol 2
K/D -66%ADR -58%

jidi's team

7 · 4

samuel_ip

L94

25/16/4 · 2478 dmg

ADR

103

HS%

48

K/D

1.56

Entry 6/0Multi 2Util 98AWP 3Pistol 5

Gonali

L85

19/15/3 · 2126 dmg

ADR

89

HS%

63

K/D

1.27

Entry 4/0Multi 2Util 102Pistol 5

Kolsiii

L8

16/18/4 · 1615 dmg

ADR

67

HS%

38

K/D

0.89

Util 23AWP 1Pistol 1

1337dude

L81

15/21/6 · 1841 dmg

ADR

77

HS%

33

K/D

0.71

Entry 2/0Util 114Pistol 2

jidi

L91

13/14/6 · 1569 dmg

ADR

65

HS%

69

K/D

0.93

Entry 1/0Multi 1Util 34Pistol 3

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.