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Winner · W-Keyster's team

13

79 kills · 5 players

de_ancient · 30 min

20 rounds · 2026-01-21

Europe 5v5 Queue

OlofTheCow's team

7

71 kills · 5 players

Top fragger

ja1mz

21 kills

Top impact

ja1mz

105 ADR

Util damage

tZuu

256 HP

Weak spots this match

vs lifetime baseline
  • OlofTheCow

    K/D 0.87 (avg 1.08)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

W-Keyster's team

9 · 4

ja1mz

L84

21/14/3 · 2090 dmg

ADR

105

HS%

52

K/D

1.50

Entry 1/0Util 60Pistol 1

W-Keyster

L74

18/13/2 · 1743 dmg

ADR

87

HS%

44

K/D

1.38

Multi 2Util 12Pistol 1

paytakk

L62

17/15/3 · 1543 dmg

ADR

77

HS%

65

K/D

1.13

Entry 4/0Multi 2Util 40Pistol 4

NecessaryG

L63

15/14/5 · 1768 dmg

ADR

88

HS%

33

K/D

1.07

Entry 6/0Util 111Pistol 1

Dairit21

L5

8/16/10 · 1261 dmg

ADR

63

HS%

50

K/D

0.50

Entry 2/0Util 54Pistol 1

OlofTheCow's team

3 · 4

tZuu

L72

16/17/9 · 2060 dmg

ADR

103

HS%

50

K/D

0.94

Entry 3/0Multi 3Util 256Pistol 3
K/D -10%HS % +39%ADR +21%

Taikis

L63

15/16/4 · 1480 dmg

ADR

74

HS%

47

K/D

0.94

Entry 1/0Multi 1Util 2Pistol 4

pyyhe

L5

14/19/5 · 1555 dmg

ADR

78

HS%

57

K/D

0.74

Entry 1/0Util 39AWP 1Pistol 1

OlofTheCow

L51

13/15/3 · 1449 dmg

ADR

72

HS%

85

K/D

0.87

Entry 1/0Util 69Pistol 6
K/D -19%HS % +73%

LilKedi

L71

13/12/4 · 1466 dmg

ADR

73

HS%

62

K/D

1.08

Entry 1/0Util 88Pistol 3
ADR -9%HS % +44%

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.