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Winner · YURA_CRAB's team

13

86 kills · 5 players

de_mirage · 40 min

24 rounds · 2026-06-01

Europe 5v5 Queue

oze2k's team

11

90 kills · 5 players

Top fragger

MCSGLEG3ND

23 kills

Top impact

MCSGLEG3ND

103 ADR

Util damage

rKu-

134 HP

Weak spots this match

vs lifetime baseline
  • hedoooz

    K/D 0.59 (avg 1.17)

    -50%
  • YURA_CRAB

    ADR 76 (avg 92)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

YURA_CRAB's team

5 · 8

MCSGLEG3ND

L107

23/16/3 · 2465 dmg

ADR

103

HS%

48

K/D

1.44

Entry 3/0Util 132AWP 1Pistol 4
ADR +35%K/D +35%

YURA_CRAB

L102

22/17/3 · 1824 dmg

ADR

76

HS%

73

K/D

1.29

Entry 2/0Util 67Pistol 5
ADR -18%HS % +43%

Ts4plya

L10

16/17/6 · 1783 dmg

ADR

74

HS%

38

K/D

0.94

Util 22Pistol 5

hedoooz

L101

13/22/6 · 1801 dmg

ADR

75

HS%

46

K/D

0.59

Entry 2/0Util 35AWP 3Pistol 2
K/D -50%ADR -14%

Capo7

L103

12/20/5 · 1377 dmg

ADR

57

HS%

17

K/D

0.60

Entry 1/0Util 95AWP 2Pistol 4

oze2k's team

7 · 4

TNJ

L103

23/18/4 · 2014 dmg

ADR

84

HS%

57

K/D

1.28

Entry 1/0Multi 2Util 113Pistol 4

zxczxczxc

L103

21/16/3 · 1891 dmg

ADR

79

HS%

33

K/D

1.31

Entry 7/0Multi 1Util 5AWP 12Pistol 6

rKu-

L102

18/18/7 · 2300 dmg

ADR

96

HS%

56

K/D

1.00

Entry 5/0Multi 1Util 134AWP 1Pistol 3

EdxEm

L101

14/18/5 · 1442 dmg

ADR

60

HS%

64

K/D

0.78

Entry 1/0Util 47Pistol 3

oze2k

L102

14/18/8 · 1769 dmg

ADR

74

HS%

57

K/D

0.78

Entry 2/0Multi 1Pistol 6

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.