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Winner · robosquad's team

1

150 kills · 5 players

de_dust2 · 80 min

1 rounds · 2025-07-08

North America 5V5 Queue

NOEMOO's team

0

149 kills · 5 players

Top fragger

dem0Ns-A-

41 kills

Top impact

Classy_Goat

104 ADR

Util damage

Classy_Goat

466 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

robosquad's team

5 · 7 · OT 10

Classy_Goat

L106

39/29/15 · 4242 dmg

ADR

104

HS%

41

K/D

1.34

Entry 4/0Multi 5Util 466AWP 12Pistol 4
ADR +32%K/D +28%

DoolyEzra

L73

33/31/7 · 3035 dmg

ADR

74

HS%

36

K/D

1.06

Entry 4/0Multi 2Util 50AWP 14

Psycho-_-_-_

L67

31/26/8 · 3278 dmg

ADR

80

HS%

68

K/D

1.19

Entry 2/0Multi 3Util 114AWP 2Pistol 7

robosquad

L93

27/33/10 · 3043 dmg

ADR

74

HS%

41

K/D

0.82

Entry 5/0Multi 2Util 231AWP 1Pistol 2

Pickleknotts

L43

20/30/16 · 2563 dmg

ADR

63

HS%

45

K/D

0.67

Entry 4/0Multi 1Util 116Pistol 1

NOEMOO's team

7 · 5 · OT 7

dem0Ns-A-

L84

41/28/13 · 4108 dmg

ADR

100

HS%

51

K/D

1.46

Entry 5/0Multi 3Util 33AWP 8Pistol 1

zwlyn

L97

31/29/7 · 3178 dmg

ADR

78

HS%

39

K/D

1.07

Entry 4/0Multi 3Util 222AWP 1Pistol 3

_0911

L72

29/34/13 · 3093 dmg

ADR

75

HS%

48

K/D

0.85

Entry 3/0Multi 2Util 62AWP 3Pistol 4

AppleU-

L93

27/30/7 · 2855 dmg

ADR

70

HS%

22

K/D

0.90

Entry 8/0Multi 3Util 212AWP 21Pistol 2

NOEMOO

L53

21/30/8 · 2762 dmg

ADR

67

HS%

38

K/D

0.70

Entry 2/0Util 43Pistol 3

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

10 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.