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Winner · FantaZla's team

13

90 kills · 5 players

de_dust2 · 37 min

22 rounds · 2026-05-31

Europe 5v5 Queue

froizz's team

9

76 kills · 5 players

Top fragger

froizz

29 kills

Top impact

froizz

125 ADR

Util damage

ivansoys

321 HP

Weak spots this match

vs lifetime baseline
  • tsevdenchik

    K/D 0.32 (avg 0.77)

    -58%
  • tsevdenchik

    ADR 34 (avg 68)

    -50%
  • tsevdenchik

    HS % 33% (avg 40%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FantaZla's team

6 · 7

ivansoys

L34

21/15/8 · 2343 dmg

ADR

107

HS%

62

K/D

1.40

Multi 2Util 321Pistol 2

mopsik38

L102

20/13/8 · 2262 dmg

ADR

103

HS%

45

K/D

1.54

Entry 3/0Multi 2Util 87AWP 4Pistol 3

V0ydz

L64

19/17/2 · 2003 dmg

ADR

91

HS%

58

K/D

1.12

Entry 6/0Multi 2Util 53AWP 1Pistol 3

FantaZla

L101

16/17/2 · 1552 dmg

ADR

71

HS%

38

K/D

0.94

Entry 1/0Multi 1Util 7Pistol 2

KENZI552

L42

14/15/3 · 1390 dmg

ADR

63

HS%

7

K/D

0.93

Entry 2/0Multi 2Util 163AWP 1Pistol 4

froizz's team

6 · 3

froizz

L105

29/16/4 · 2754 dmg

ADR

125

HS%

55

K/D

1.81

Entry 2/0Multi 5Util 120AWP 9Pistol 8

m1ssyka

L102

21/19/4 · 2269 dmg

ADR

103

HS%

43

K/D

1.11

Entry 5/0Multi 1Util 21AWP 2Pistol 4

TigrBauyrsak

L31

10/17/2 · 1229 dmg

ADR

56

HS%

40

K/D

0.59

Entry 1/0Util 103AWP 1Pistol 2

Zhorik2282

L7

10/19/9 · 1571 dmg

ADR

71

HS%

70

K/D

0.53

Util 73Pistol 1

tsevdenchik

L21

6/19/2 · 753 dmg

ADR

34

HS%

33

K/D

0.32

Entry 2/0AWP 2
K/D -58%ADR -50%

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.