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samuraiSet's team

11

84 kills · 5 players

de_ancient · 42 min

24 rounds · 2026-06-06

Europe 5v5 Queue

Winner · Windows__xp1's team

13

91 kills · 5 players

Top fragger

rmikekar

22 kills

Top impact

twopyx

99 ADR

Util damage

twopyx

195 HP

Weak spots this match

vs lifetime baseline
  • NadavC

    K/D 0.76 (avg 1.04)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

samuraiSet's team

6 · 5

Glocki4a

L55

20/16/6 · 2111 dmg

ADR

88

HS%

25

K/D

1.25

Entry 3/0Multi 1Util 62Pistol 5

bonok808

L34

20/18/2 · 1953 dmg

ADR

81

HS%

60

K/D

1.11

Entry 3/0Multi 2Util 8Pistol 1
HS % +22%K/D +11%

NadavC

L51

16/21/5 · 1871 dmg

ADR

78

HS%

62

K/D

0.76

Entry 4/0Util 37AWP 2Pistol 2
K/D -27%HS % +27%

samuraiSet

L6

14/16/4 · 1489 dmg

ADR

62

HS%

36

K/D

0.88

Entry 2/0Util 32AWP 2Pistol 3

Don_Kyhot

L41

14/20/4 · 1604 dmg

ADR

67

HS%

43

K/D

0.70

Entry 1/0Util 33Pistol 2

Windows__xp1's team

6 · 7

rmikekar

L51

22/14/5 · 2315 dmg

ADR

97

HS%

32

K/D

1.57

Multi 2Util 49AWP 5Pistol 2

Alin1123MD

L45

19/17/3 · 1852 dmg

ADR

77

HS%

42

K/D

1.12

Entry 3/0Multi 2Util 36Pistol 3

twopyx

L61

18/20/11 · 2371 dmg

ADR

99

HS%

50

K/D

0.90

Entry 6/0Multi 1Util 195Pistol 3

Windows__xp1

L53

17/15/6 · 1938 dmg

ADR

81

HS%

41

K/D

1.13

Entry 1/0Multi 2Util 107Pistol 2

El-Kabal

L53

15/18/4 · 1500 dmg

ADR

63

HS%

33

K/D

0.83

Entry 1/0Util 61AWP 4Pistol 2

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.