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Winner · --Zodiark's team

1

74 kills · 5 players

de_echolab · 25 min

1 rounds · 2024-09-20

Mapcore NA - Community Maps

Gaydu's team

0

50 kills · 5 players

Top fragger

CoomInMyBoom

23 kills

Top impact

CoomInMyBoom

114 ADR

Util damage

Theboombap

173 HP

Weak spots this match

vs lifetime baseline
  • ThisIsMyPiss

    HS % 22% (avg 44%)

    -50%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

--Zodiark's team

8 · 5

CoomInMyBoom

L93

23/10/4 · 1931 dmg

ADR

114

HS%

52

K/D

2.30

Entry 3/0Multi 1Util 127AWP 4Pistol 8

hellaguap

L55

19/8/5 · 1916 dmg

ADR

113

HS%

47

K/D

2.38

Entry 1/0Multi 2Util 132Pistol 2

Theboombap

L22

13/12/6 · 1425 dmg

ADR

84

HS%

38

K/D

1.08

Entry 1/0Multi 1Util 173Pistol 4

--Zodiark

L102

10/11/3 · 1150 dmg

ADR

68

HS%

70

K/D

0.91

Entry 3/0Util 12AWP 1Pistol 5

ThisIsMyPiss

L41

9/9/3 · 1037 dmg

ADR

61

HS%

22

K/D

1.00

Util 92Pistol 3
HS % -50%K/D +25%

Gaydu's team

4 · 0

Gaydu

L71

16/13/2 · 1580 dmg

ADR

93

HS%

50

K/D

1.23

Entry 3/0Multi 1Util 1AWP 3

LitePast

L101

16/16/2 · 1911 dmg

ADR

112

HS%

62

K/D

1.00

Entry 2/0Multi 1AWP 1Pistol 3

pAtch_22

L5

11/15/3 · 1421 dmg

ADR

84

HS%

36

K/D

0.73

Entry 2/0Multi 1Util 50Pistol 2

Bananajamas

L4

4/15/2 · 425 dmg

ADR

25

HS%

50

K/D

0.27

Entry 2/0Util 16Pistol 1

terrorist42

L52

3/15/1 · 449 dmg

ADR

26

HS%

33

K/D

0.20

Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.