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sshrvr's team

6

55 kills · 5 players

de_mirage · 33 min

19 rounds · 2026-05-26

Europe 5v5 Queue

Winner · FIFIM

13

85 kills · 5 players

Top fragger

osadox

23 kills

Top impact

osadox

127 ADR

Util damage

-pororo-

242 HP

Weak spots this match

vs lifetime baseline
  • 21kon4amen

    ADR 58 (avg 85)

    -32%
  • 21kon4amen

    K/D 0.71 (avg 1.04)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sshrvr's team

3 · 3

senkuww

L84

16/15/1 · 1544 dmg

ADR

81

HS%

31

K/D

1.07

Entry 1/0Multi 1Util 21AWP 8Pistol 3

sshrvr

L101

13/18/7 · 1681 dmg

ADR

89

HS%

85

K/D

0.72

Entry 4/0AWP 1Pistol 5

21kon4amen

L6

12/17/3 · 1094 dmg

ADR

58

HS%

42

K/D

0.71

Entry 1/0Multi 1Util 14Pistol 4
ADR -32%K/D -32%

Norvvis

L71

10/17/2 · 1026 dmg

ADR

54

HS%

20

K/D

0.59

Entry 2/0Util 69Pistol 1

sanoryas

L6

4/18/8 · 832 dmg

ADR

44

HS%

50

K/D

0.22

Pistol 1

FIFIM

9 · 4

osadox

L84

23/10/6 · 2414 dmg

ADR

127

HS%

61

K/D

2.30

Entry 2/0Multi 2Pistol 8

marw1n-

L84

20/9/3 · 1576 dmg

ADR

83

HS%

40

K/D

2.22

Entry 2/0Multi 1AWP 10Pistol 8

-keles

L71

18/12/4 · 1700 dmg

ADR

90

HS%

56

K/D

1.50

Entry 3/0Multi 1Util 28AWP 5
K/D +74%HS % +33%

-NegaTiV-07-

L92

15/11/3 · 1452 dmg

ADR

76

HS%

27

K/D

1.36

Entry 2/0Multi 1Util 177

-pororo-

2

9/13/10 · 1536 dmg

ADR

81

HS%

44

K/D

0.69

Entry 2/0Multi 1Util 242Pistol 4

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.