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Winner · Oonemaus's team

13

86 kills · 5 players

de_ancient · 35 min

21 rounds · 2026-06-12

Europe 5v5 Queue

ALB-QETTA1's team

8

61 kills · 5 players

Top fragger

tugiduri

24 kills

Top impact

tugiduri

115 ADR

Util damage

bLLon

249 HP

Weak spots this match

vs lifetime baseline
  • KrasniqiF

    HS % 27% (avg 41%)

    -34%
  • KrasniqiF

    ADR 57 (avg 75)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Oonemaus's team

7 · 6

tugiduri

3

24/11/3 · 2410 dmg

ADR

115

HS%

62

K/D

2.18

Entry 2/0Multi 2Util 60Pistol 5

Screwy--

L71

16/12/4 · 1600 dmg

ADR

76

HS%

44

K/D

1.33

Entry 5/0Util 147AWP 1Pistol 4

bLLon

L65

16/13/6 · 1894 dmg

ADR

90

HS%

69

K/D

1.23

Entry 1/0Multi 1Util 249Pistol 1
HS % +35%ADR +17%

Mahokhimki

3

16/12/5 · 1653 dmg

ADR

79

HS%

69

K/D

1.33

Entry 2/0Multi 2Util 104AWP 1Pistol 2

Oonemaus

L81

14/13/4 · 1279 dmg

ADR

61

HS%

36

K/D

1.08

Entry 2/0Util 148

ALB-QETTA1's team

5 · 3

fa7lum

L72

16/19/8 · 1975 dmg

ADR

94

HS%

56

K/D

0.84

Entry 2/0Multi 2Util 154Pistol 3

KrasniqiF

L62

15/15/2 · 1206 dmg

ADR

57

HS%

27

K/D

1.00

Entry 1/0Util 103AWP 2Pistol 2
HS % -34%ADR -24%

uraniK

2

13/17/2 · 1259 dmg

ADR

60

HS%

62

K/D

0.76

Entry 2/0Multi 1Util 198Pistol 3

ALB-QETTA1

L82

11/18/4 · 1602 dmg

ADR

76

HS%

55

K/D

0.61

Entry 3/0Multi 1Util 140Pistol 5

xrrezi

L6

6/18/5 · 1176 dmg

ADR

56

HS%

67

K/D

0.33

Entry 1/0Util 44Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.